qw Level 1 of the Dungeon [Shop] Wiam's Jewellery Shop an amulet of faith (520 gold) a ring of magical power (260 gold) a ring of ice (325 gold) the ring "Mal Nutwietu" {rF++ MP+9} (578 gold) [ring of magical power] rF: It greatly protects you from fire. MP: It affects your magic capacity (+9). a +4 ring of protection (468 gold) a ring of fire (325 gold) the ring "Dozawk" {rElec rF+++ rC- MP+9 Dex-3} (724 gold) [ring of magical power] Dex: It affects your dexterity (-3). rF: It renders you almost immune to fire. rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). an amulet of regeneration (390 gold) a ring of ice (325 gold) an amulet of guardian spirit (390 gold) (0, 0, D:1) a +0 club (9, -6, D:1) a +0 robe (10, -9, D:1) a +0 dagger (12, 29, D:1) a +0 dagger 4 stones (15, 20, D:1) a +1 dagger of venom (26, -4, D:1) a +0 whip (27, 24, D:1) a scroll of poison (34, -13, D:1) a book of Minor Magic (42, -12, D:1) a +0 robe (42, -6, D:1) a +0 leather armour a +0 robe (46, 4, D:1) a +0 dagger (51, 16, D:1) a +1 dagger of draining (53, 0, D:1) a +0 club (56, 14, D:1) 3 stones Level 2 of the Dungeon (0, 0, D:2) 4 stones (5, -4, D:2) a bat corpse (skeletalised by now) (10, 16, D:2) a +0 whip 5 stones (11, 16, D:2) a +0 dagger (12, 14, D:2) a +0 sling (12, 16, D:2) a +0 short sword 3 stones (16, 11, D:2) a quokka corpse (19, 16, D:2) a +0 dagger (20, 4, D:2) a +0 robe (21, 9, D:2) a +0 mace (22, 5, D:2) a +0 ring mail (26, 22, D:2) a ball python skeleton (31, 6, D:2) a bat corpse (skeletalised by now) (38, 9, D:2) a scroll of poison (41, 28, D:2) a quokka corpse (44, 36, D:2) a +0 dagger