Dungeon Crawl Stone Soup version 0.31-a0-234-gad7ace16ef (webtiles) character file. Game seed: 18366495379219424621 0 qw the Vexing (level 1, -1/12 HPs) Began as a Gargoyle Hexslinger on July 9, 2023. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:01 (51 turns). qw the Vexing (Gargoyle Hexslinger) Turns: 51, Time: 00:00:01 Health: -1/12 AC: 4 Str: 11 XL: 1 Next: 10% Magic: 2/2 EV: 12 Int: 13 God: Gold: 0 SH: 0 Dex: 12 Spells: 1/2 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg + . . c - +0 robe rPois inf (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 1.1 Fighting + Level 2.0 Ranged Weapons - Level 1.5 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 28% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 43% 3 Portal Projectile Hex/Tloc 8% N/A 43% 3 Cause Fear Hex 3% N/A 67% 4 Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History A rat comes into view. You shoot a sling bullet. The sling bullet hits the rat. You kill the rat! A hobgoblin comes into view. The hobgoblin shouts! You shoot a sling bullet. The sling bullet closely misses the hobgoblin. An endoplasm comes into view. You shoot a sling bullet. The sling bullet hits the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin barely misses you. An endoplasm comes into view. You shoot a sling bullet. The endoplasm quivers. The sling bullet hits the hobgoblin but does no damage. The hobgoblin is moderately wounded. The hobgoblin misses you. The endoplasm jiggles. The hobgoblin hits you. You shoot a sling bullet. The sling bullet closely misses the hobgoblin. The sling bullet hits the endoplasm. The endoplasm is heavily wounded. The hobgoblin hits you but does no damage. You shoot a sling bullet. The sling bullet hits the endoplasm but does no damage. The endoplasm is heavily wounded. The hobgoblin closely misses you. The endoplasm closely misses you. You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is severely wounded. The hobgoblin hits you. The endoplasm hits you. The endoplasm freezes you. You are frozen. The hobgoblin barely misses you. The endoplasm hits you but does no damage. You shoot a sling bullet. The sling bullet barely misses the endoplasm. The hobgoblin closely misses you. The endoplasm freezes you. You are frozen. You die... ###################### ....#...#..##...#..#<# .. #....#...##.##..##..# #.#...#.....#.#..#..### .....##.##..##.####..# #. #..#...#..#.#...##.# #...##..#.#.#..###.#.## #..g@..#..#.#.###..## ....##JJ....##.##..###.# .. ...%.##..#.##.#...#.# #.##..#...# ######:.# #. .#...#..# #### . #. .....#.# .. ## ..##...# .# ... You could see 2 endoplasms and a hobgoblin. Vanquished Creatures A rat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 0 | D:1 | 0 ||| qw: Version: 0.3-a-51-g015441d 0 | D:1 | 0 ||| qw: Game counter: 4282 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 51 | D:1 | Frozen to death by an endoplasm Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_loops_ring, minmay_vboxes Action || total ---------------------------++------- Fire: Sling || 8 Armour: Robe || 2 Dodge: Dodged || 6 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------