qw Level 1 of the Dungeon (0, 0, D:1) a +0 robe (3, -28, D:1) a bat corpse (skeletalised by now) (3, 6, D:1) a +0 scale mail (3, 9, D:1) 8 stones (15, -37, D:1) a +0 robe (15, -8, D:1) a scroll of poison (15, 5, D:1) 3 boomerangs (18, 0, D:1) a +0 sling (20, -19, D:1) 2 stones (23, -28, D:1) 3 stones (32, 13, D:1) a +0 club (33, 14, D:1) a book of Spatial Translocations (36, -27, D:1) a +0 club (36, -8, D:1) a +0 dagger (37, -28, D:1) a +0 short sword 2 stones (38, -4, D:1) a book of Geomancy (44, -40, D:1) 6 stones (52, 0, D:1) a +0 robe (54, -7, D:1) 8 stones Level 2 of the Dungeon (0, 0, D:2) a potion of attraction (2, -13, D:2) a +0 leather armour (5, -15, D:2) a +0 war axe (20, -29, D:2) a +0 robe (20, -28, D:2) a hobgoblin corpse (26, -3, D:2) a +0 club (27, -25, D:2) the felid corpse of Natasha