qw Level 1 of the Dungeon [Shop] Cin Ost's Book Shoppe a book of Minor Magic (198 gold) the Cyclopedia of the Allied Blaze (374 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Volatile Blastmotes Fire/Translocation 3 c - Animate Armour Summoning/Earth 4 d - Summon Mana Viper Hexes/Summoning 5 a book of Conjurations (220 gold) Maxwell's Memoranda (418 gold) a Trismegistus Codex (286 gold) a There-And-Back Book (330 gold) a book of Frost (220 gold) a book of Annihilations (660 gold) a book of Callings (220 gold) [Shop] Izaoluc's General Store a +0 robe (7 gold) a +0 hand axe (30 gold) a potion of haste (100 gold) a scarf of harm (90 gold) a scroll of brand weapon (95 gold) 3 stones (3 gold) a scroll of vulnerability (40 gold) a book of Air (220 gold) a scroll of blinking (75 gold) a +0 sling (15 gold) (4, -24, D:1) a +0 club (4, -20, D:1) a +0 club (8, -5, D:1) 5 stones (8, -1, D:1) a +0 dagger (8, 0, D:1) a +0 dagger a stone (13, -6, D:1) 6 stones (23, -36, D:1) a +0 dagger (23, -33, D:1) a +0 club (24, -12, D:1) a +0 robe (30, -26, D:1) a +0 hand axe (30, -20, D:1) a +0 dagger a +0 heavy spear (52, -17, D:1) a potion of invisibility a scroll of poison Level 2 of the Dungeon (0, 0, D:2) 4 stones (3, 5, D:2) a +0 short sword (5, -35, D:2) a +0 club (5, -2, D:2) 7 stones (7, -8, D:2) 5 stones (23, -14, D:2) a +0 helmet (28, -30, D:2) a +0 spear (28, -29, D:2) a There-And-Back Book (28, -27, D:2) a +0 club (30, -19, D:2) a +0 club (30, -15, D:2) an orb of guile (35, -6, D:2) 5 stones (43, -15, D:2) a +0 robe Level 3 of the Dungeon (5, -29, D:3) a +0 club (6, -34, D:3) a +0 dagger 2 stones a +0 trident a +0 leather armour (7, -42, D:3) 5 stones (12, -1, D:3) a +0 club (27, -35, D:3) a +0 trident a +0 leather armour (29, -37, D:3) a +0 club a +0 leather armour (31, -31, D:3) a +0 robe (33, -39, D:3) a +0 dagger a +0 robe (33, -38, D:3) a +0 club (39, -30, D:3) a boomerang a +0 flail an orc corpse (40, -29, D:3) a jackal corpse (42, -41, D:3) a +0 trident a +0 leather armour (43, -43, D:3) a +0 antimagic dagger (44, -43, D:3) a +0 mace a +0 war axe (45, -44, D:3) a +0 dagger (50, -1, D:3) a +0 dagger (54, 3, D:3) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (56, -12, D:3) a +0 short sword (57, -37, D:3) a +0 dagger a stone Level 4 of the Dungeon (0, 0, D:4) a hobgoblin corpse (2, -1, D:4) a jackal corpse (3, -1, D:4) a ball python corpse (6, 4, D:4) the +9 short sword "Moeph" {freeze, *Rage rF+++ Int-5 SInv} Int: It affects your intelligence (-5). rF: It renders you almost immune to fire. SInv: It lets you see invisible. *Rage: It berserks you when you make melee attacks (+20% chance). (unseen)