qw Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (29, 38, D:1) a +0 spear (43, 28, D:1) a +0 club (49, 49, D:1) a scroll of poison (53, -2, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 5 stones (3, -3, D:2) a bat corpse (skeletalised by now) (4, 15, D:2) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (8, 9, D:2) a +0 robe (10, -6, D:2) a ball python corpse (skeletalised by now) (10, -1, D:2) a +0 long sword (11, -1, D:2) 6 stones (14, -17, D:2) a +0 dagger a goblin corpse (skeletalised by now) (18, -17, D:2) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (21, 15, D:2) a +2 whip of venom (27, 10, D:2) 3 boomerangs (29, 2, D:2) 4 boomerangs (32, 7, D:2) a potion of degeneration a potion of lignification (38, -9, D:2) the +1 trident "Lasen" {drain, rC- Dex+3} Dex: It affects your dexterity (+3). rC: It makes you vulnerable to cold. Level 3 of the Dungeon (0, 0, D:3) a +0 dagger 6 poisoned darts a kobold corpse (0, 4, D:3) a bat corpse (1, -16, D:3) a +0 whip a gnoll corpse (1, -6, D:3) a dart slug corpse (2, -16, D:3) a +0 flail a gnoll corpse