Dungeon Crawl Stone Soup version 0.31-a0-236-g9a0961fb85 (webtiles) character file. Game seed: 11026289377722131118 57 qw the Shooter (level 3, 0/29 HPs) Began as a Minotaur Hexslinger on July 10, 2023. Slain by an orc priest ... wielding a +0 dagger (3 damage) ... on level 3 of the Dungeon. The game lasted 00:00:32 (2034 turns). qw the Shooter (Minotaur Hexslinger) Turns: 2034, Time: 00:00:32 Health: 0/29 AC: 2 Str: 12 XL: 3 Next: 73% Magic: 3/3 EV: 12 Int: 10 God: Gold: 155 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . Y - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: horns 2, retaliatory headbutt a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 155 gold pieces. Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Skills: - Level 2.0 Fighting + Level 4.2 Ranged Weapons - Level 2.1 Dodging - Level 1.0 Spellcasting - Level 2.0 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 16% N/A 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 2% N/A 56% 3 Portal Projectile Hex/Tloc 4% N/A 56% 3 Cause Fear Hex 2% N/A 83% 4 Inventory: Hand Weapons Y - a +1 sling (weapon) Armour c - a +0 robe (worn) h - a +0 cloak Jewellery a - a ring of wizardry Potions b - a potion of enlightenment {unknown} d - a potion of ambrosia {unknown} e - a potion of might {unknown} f - a potion of invisibility {unknown} g - a potion of attraction {unknown} i - a potion of mutation {unknown} j - a potion of berserk rage {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: The Shining One Message History Enter note: Enter note: Enter note: You shoot a sling bullet. The orc shouts! The orc priest shouts! The sling bullet hits the orc but does no damage. You shoot a sling bullet. The sling bullet hits the orc. The orc is heavily wounded. You shoot a sling bullet. The sling bullet hits the orc. The orc is severely wounded. You shoot a sling bullet. The sling bullet hits the orc. The orc is almost dead. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! The orc hits you with a +0 mace. You shoot a sling bullet. The sling bullet barely misses the orc. The sling bullet hits the orc! You kill the orc! The orc priest begins to cast a cantrip, but forgets the words! The orc closely misses you. You furiously retaliate! You headbutt the orc. You kill the orc! You shoot a sling bullet. The sling bullet hits the orc. The orc is heavily wounded. The orc hits you with a +0 whip. You shoot a sling bullet. The sling bullet barely misses the orc. The sling bullet hits the orc priest. The orc priest is lightly wounded. The orc hits you with a +0 whip. You shoot a sling bullet. The sling bullet hits the orc. You kill the orc! You shoot a sling bullet. The sling bullet completely misses the orc priest. The orc priest looks encouraged for a moment. You shoot a sling bullet. The sling bullet hits the orc priest. The orc priest is lightly wounded. You hear the quick rusting of a drain nearby. The orc priest hits you with a +0 dagger. You shoot a sling bullet. The sling bullet hits the orc priest. The orc priest is moderately wounded. The orc priest hits you with a +0 dagger. You die... ##.>.# #..#.# #..# #####...####.........#...# ...# >..%.......+.........+..# .## #####...####.........###. ##..# ....... ##.# ..).. #.# .). #.# #o# ####.########@# #.....).....#.# #.##.##..#..#.## #.##....###.<..## #.####..###%....######## #.# #.#.....#........... #.####.#####..########## #.......###.### ########.#.## You could see an orc priest. Vanquished Creatures 3 dart slugs 3 orcs (D:3) 3 ball pythons 2 bats (D:1) 3 endoplasms 3 giant cockroaches 3 goblins 5 hobgoblins 4 jackals (D:2) 3 kobolds 5 frilled lizards 5 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Minotaur Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:1 | 0 ||| qw: Version: 0.3-a-51-g015441d 0 | D:1 | 0 ||| qw: Game counter: 4495 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 130 | D:1 | HP: 2/16 [hobgoblin (4)] 134 | D:1 | Reached skill level 3 in Ranged Weapons 213 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 681 | D:1 | 681 ||| READING scroll labelled SUUGOJ YHABOE. 682 | D:1 | 682 ||| READING scroll labelled BILIXETUES. 683 | D:1 | 683 ||| DROPPING scroll of poison. 871 | D:2 | Reached XP level 3. HP: 17/29 MP: 3/3 876 | D:2 | HP: 7/29 [jackal (3)] 1553 | D:2 | 1553 ||| READING scroll labelled PUTED CIUPTYECW. 1638 | D:3 | 1638 ||| PLANNING SEWER 1786 | D:3 | Found a glowing golden altar of the Shining One. 1837 | D:3 | Reached skill level 4 in Ranged Weapons 2030 | D:3 | HP: 4/29 [orc/+0 whip (5)] 2034 | D:3 | Slain by an orc priest Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_d, layout_loops_ring, st_stairs_1 D:2: layout_basic D:3: layout_loops_corners, nicolae_tso_carved_into_rock, portal_sewer_entry_e, minmay_misc_feat_chi Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 3 4 | 4.2 Fighting | 2 | 2.0 Dodging | | 2.1 Spellcasting | | 1.0 Hexes | | 2.0 Action || total ---------------------------++------- Fire: Sling || 116 Use: Scroll || 3 Armour: Robe || 12 Dodge: Dodged || 43 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 79 | 3 | 3.7 | 39 | 3 | 7.1 +---------+---------+-------+---------+---------+------- D:1 | 25 | 3 | 10.7 | 13 | 3 | 18.8 D:2 | 25 | 0 | 0.0 | 13 | 0 | 0.0 D:3 | 29 | 0 | 0.0 | 13 | 0 | 0.0 +---------+---------+-------+---------+---------+-------