qw Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 38, D:1) 8 stones (12, 32, D:1) a +0 dagger (25, -1, D:1) a +0 dagger (39, -1, D:1) a +0 whip 5 stones (40, 27, D:1) a scroll of poison (45, 34, D:1) a +0 chain mail (46, 46, D:1) a staff of fire (47, 49, D:1) a +0 dagger a stone (55, -2, D:1) a +0 dagger (55, 43, D:1) a book of Air (57, 44, D:1) an amulet of magic regeneration (59, -4, D:1) a book of Geomancy (61, 36, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 4 stones (1, -33, D:2) a wand of polymorph (8) (4, -35, D:2) 6 stones (14, -30, D:2) a +0 club (15, -31, D:2) 3 stones (29, -12, D:2) a +0 dagger (44, -27, D:2) a +0 dagger (48, -21, D:2) a +1 dagger of freezing 2 stones (49, -28, D:2) a scroll of vulnerability the +0 robe "Jymm" {Rampage +Inv} +Inv: It lets you turn invisible. Rampage: It bestows one free step when moving towards enemies. (50, -26, D:2) a +0 dagger 2 stones Level 3 of the Dungeon (0, 0, D:3) a +0 robe (4, -20, D:3) a +0 club a +0 leather armour (20, -6, D:3) a +0 ring mail (21, -19, D:3) a book of the Sky (30, 11, D:3) a +0 sling (30, 29, D:3) a +0 robe (33, 27, D:3) a +0 hand axe (35, -6, D:3) a +0 dagger (35, 0, D:3) a +0 rapier (38, -9, D:3) a book of Party Tricks (43, 0, D:3) a +0 club (53, 12, D:3) 5 stones Level 4 of the Dungeon (0, 0, D:4) a +0 war axe a +0 club an orc corpse (1, -32, D:4) a jackal corpse (8, -25, D:4) a stone (12, -29, D:4) a +0 dagger (37, -1, D:4) a +0 dagger (40, -33, D:4) a +0 dagger (40, -24, D:4) a +0 robe (43, -43, D:4) an iguana corpse (skeletalised by now) (43, -9, D:4) a +0 whip