qw Level 1 of the Dungeon (0, 0, D:1) a +0 club (11, -6, D:1) a book of Armaments (14, -7, D:1) a +0 club (15, -6, D:1) a +0 club (17, 5, D:1) 7 stones (17, 6, D:1) a +0 hand axe (21, -25, D:1) a +0 sling (21, -20, D:1) 6 stones (27, 6, D:1) a +0 dagger (35, -24, D:1) a +0 robe (38, -1, D:1) 7 stones (39, -2, D:1) a +0 chain mail (44, 1, D:1) a scroll of poison (47, -7, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (6, -5, D:2) a book of Geomancy (12, -7, D:2) a +0 short sword (18, -12, D:2) a +0 club (18, 12, D:2) a staff of poison (20, -25, D:2) a +0 dagger (26, -20, D:2) a There-And-Back Book (28, -17, D:2) a +0 robe (30, 8, D:2) a +0 glaive (30, 30, D:2) a +0 dagger (33, 2, D:2) a +0 dagger (37, 32, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (4, -26, D:3) an adder corpse (4, -14, D:3) a +0 leather armour (5, -27, D:3) a +0 hand axe (7, -28, D:3) a +0 trident (13, -8, D:3) a +0 dagger (15, -2, D:3) a wand of flame (18) (19, -5, D:3) a +0 dagger (23, -20, D:3) 3 stones (23, -5, D:3) a +0 short sword