Dungeon Crawl Stone Soup version 0.31-a0-236-g9a0961fb85 (webtiles) character file. Game seed: 10627490596930664953 29 qw the Shooter (level 3, -2/21 HPs) Began as a Gargoyle Hexslinger on July 10, 2023. Slain by Terence ... wielding a +0 trident (4 damage) ... on level 2 of the Dungeon. The game lasted 00:00:21 (949 turns). qw the Shooter (Gargoyle Hexslinger) Turns: 949, Time: 00:00:22 Health: -2/21 AC: 6 Str: 17 XL: 3 Next: 16% Magic: 4/4 EV: 11 Int: 13 God: Gold: 30 SH: 5 Dex: 14 Spells: 3/4 levels left rFire . . . Y - +1 sling rCold . . . (no shield) rNeg + . . h - +0 leather armour rPois inf (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... j - amulet of reflection Stlth + i - +6 ring of strength HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: reflection @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 30 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 2.0 Fighting + Level 3.1 Ranged Weapons - Level 1.5 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 28% N/A 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 52% 3 Portal Projectile Hex/Tloc 8% N/A 52% 3 Cause Fear Hex 3% N/A 75% 4 Inventory: Hand Weapons Y - a +1 sling (weapon) Armour h - a +0 leather armour (worn) Jewellery i - a +6 ring of strength (left hand) j - an amulet of reflection (around neck) Scrolls a - a scroll of enchant armour Potions d - a potion of degeneration {unknown} e - a potion of berserk rage {unknown} f - a potion of curing k - a potion of enlightenment {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Message History You shoot a sling bullet. The sling bullet hits the jackal but does no damage. The jackal is heavily wounded. The jackal bites you but does no damage. The jackal bites you. Terence hits you but does no damage. The jackal closely misses you. The jackal bites you but does no damage. You shoot a sling bullet. The sling bullet barely misses the jackal. The sling bullet hits Terence. Terence is heavily wounded. You block the jackal's attack. The jackal bites you. Terence says, "Rest in peace." Terence closely misses you. The jackal bites you. You block the jackal's attack. You block Terence's attack. You shoot a sling bullet. The sling bullet closely misses the jackal. The sling bullet barely misses Terence. The jackal bites you but does no damage. The jackal closely misses you. You block Terence's attack. The jackal bites you but does no damage. The jackal barely misses you. You shoot a sling bullet. The sling bullet barely misses the jackal. The sling bullet hits Terence. Terence is heavily wounded. The jackal closely misses you. The jackal bites you but does no damage. You block Terence's attack. The jackal closely misses you. You shoot a sling bullet. The sling bullet hits the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal bites you but does no damage. Terence hits you from afar with a +0 trident. You block the jackal's attack. The jackal closely misses you. You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! Terence barely misses you. The jackal barely misses you. Terence hits you from afar with a +0 trident. You die... #.# #.#####.## #......... #..####... #>######... #.......... #...####.. #.#..# #.##@# #.##h..# #.####@..# ..# ?..... ## ..... ..... .... .... You could see Terence and a jackal. Vanquished Creatures A worm (D:2) A dart slug (D:1) A ball python (D:1) 4 bats (D:1) An endoplasm (D:1) A giant cockroach (D:1) 3 goblins (D:1) 4 jackals 4 kobolds (D:1) A quokka (D:1) A frilled lizard (D:1) A rat (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 0 | D:1 | 0 ||| qw: Version: 0.3-a-52-g30416fa 0 | D:1 | 0 ||| qw: Game counter: 4564 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 251 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 476 | D:1 | Reached skill level 3 in Ranged Weapons 679 | D:1 | Reached XP level 3. HP: 16/21 MP: 4/4 844 | D:1 | 844 ||| UPGRADING to +0 leather armour. 854 | D:1 | 854 ||| DROPPING +0 robe. 855 | D:1 | 855 ||| UPGRADING to amulet of reflection. 860 | D:1 | 860 ||| DROPPING amulet of guardian spirit. 861 | D:1 | 861 ||| UPGRADING to +6 ring of strength. 862 | D:1 | 862 ||| READING 2 scrolls labelled ZUOTSU OTOFUIKOEC. 863 | D:1 | 863 ||| READING scroll labelled HIOSHE QUNWAG. 864 | D:1 | 864 ||| DRINKING 2 pink potions. 865 | D:1 | 865 ||| DROPPING scroll of poison. 932 | D:2 | Noticed Terence 948 | D:2 | HP: 2/21 [Terence/+0 trident (5)] 949 | D:2 | Slain by Terence Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_loops_corners D:2: layout_basic, st_stairs_13, uniq_sigmund, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 3 | 3.1 Fighting | 2 | 2.0 Dodging | | 1.5 Spellcasting | | 1.0 Hexes | | 2.6 Action || total ---------------------------++------- Fire: Sling || 81 Use: Scroll || 2 Potion || 1 Armour: Robe || 5 Leather armour || 11 Dodge: Dodged || 33 Block: Other || 9 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 44 | 0 | 0.0 | 23 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 37 | 0 | 0.0 | 21 | 0 | 0.0 D:2 | 7 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------