qw Level 1 of the Dungeon (4, 1, D:1) 4 stones (17, -11, D:1) a +1 hand axe of electrocution (19, -14, D:1) a +0 sling (19, -12, D:1) a +0 club (30, -12, D:1) a +0 war axe (31, -6, D:1) a scroll of poison (37, -18, D:1) a +0 dagger (41, -2, D:1) 3 potions of brilliance a scroll of poison Level 2 of the Dungeon (0, 0, D:2) a +0 pair of boots (5, 14, D:2) a +0 whip (6, 24, D:2) a +0 dagger (16, 0, D:2) a +0 club a +0 robe (19, -4, D:2) a +0 short sword (31, -3, D:2) a +0 club (35, 25, D:2) 5 atropa-tipped darts (38, -14, D:2) a +0 club (48, -3, D:2) 5 boomerangs (49, 13, D:2) 4 curare-tipped darts (50, 11, D:2) a potion of attraction Level 3 of the Dungeon (0, 4, D:3) 6 stones (1, -2, D:3) a bat corpse (skeletalised by now) (1, 15, D:3) a hobgoblin corpse (skeletalised by now) (13, 6, D:3) a wand of quicksilver (12) (31, 5, D:3) a scroll of fear (35, 16, D:3) a +0 club (36, 0, D:3) a +0 ring mail (38, 17, D:3) 7 stones (41, 23, D:3) a rat corpse (44, 18, D:3) a hobgoblin corpse (44, 36, D:3) a scroll of fear (47, 27, D:3) a scarf of shadows a +0 robe (52, 29, D:3) a rat corpse (56, 15, D:3) a +0 scale mail a sewer (0, 0, Sewer) a river rat corpse (2, 4, Sewer) a scroll of identify (3, -1, Sewer) a rat corpse (3, 4, Sewer) a scroll of identify (3, 5, Sewer) 5 stones (4, 4, Sewer) a scroll of teleportation (5, 4, Sewer) a scroll of identify (5, 5, Sewer) a potion of heal wounds (6, 4, Sewer) a potion of berserk rage