qw Level 1 of the Dungeon (4, -16, D:1) a +0 sling (5, -8, D:1) a +0 dagger (6, -4, D:1) a +0 club (10, -17, D:1) a +0 whip (10, -12, D:1) a +0 club (16, 0, D:1) a +0 club a stone a +0 robe a +0 dagger (19, -3, D:1) a +0 short sword (22, 32, D:1) a +0 short sword (24, 23, D:1) 4 stones (25, 29, D:1) 5 stones (31, 27, D:1) a book of Burglary (39, 4, D:1) a scroll of poison a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 falchion (2, 17, D:2) a +0 leather armour (4, -7, D:2) a +0 robe (6, -7, D:2) a +0 robe (7, -12, D:2) 5 stones (14, 11, D:2) a +2 short sword of venom (20, 25, D:2) a ring of resist corrosion a +0 leather armour (22, 8, D:2) a +0 mace (26, -14, D:2) a +0 dagger a +0 sling (29, -11, D:2) a book of Callings (31, 11, D:2) a +0 war axe (31, 20, D:2) 5 stones (35, 19, D:2) a +0 ring mail (36, -9, D:2) a +0 chain mail (39, 12, D:2) a +0 dagger (46, -13, D:2) a +0 dagger (55, -4, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Waxkaybb's Book Shop a book of Misfortune (360 gold) the Precepts of Combative Geometry (460 gold) Spells Type Level a - Mephitic Cloud Conjuration/Poison/Air 3 b - Dazzling Flash Conjuration/Hexes 3 c - Dispersal Translocation 6 d - Spellforged Servitor Conjuration/Summoning 7 a book of Air (220 gold) Usmul's Secrets of Cloudy Toxins (340 gold) Spells Type Level a - Sting Transmutation/Poison 1 b - Eringya's Noxious Bog Transmutation/Poison 6 c - Storm Form Transmutation/Air 7 a book of Blasting (400 gold) a book of Changes (180 gold) a book of the Senses (320 gold) a book of Conjurations (200 gold) (0, 0, D:3) a ring of positive energy (2, -11, D:3) 5 stones (4, -24, D:3) a +2 dagger of holy wrath a +0 robe a +0 dagger a +0 robe (5, -24, D:3) a +0 club a +0 ring mail a +0 short sword (6, -25, D:3) a +0 hand axe a boomerang (6, -17, D:3) a +0 whip (10, -7, D:3) a +0 leather armour (22, -35, D:3) a wand of iceblast (4) (27, -32, D:3) a +0 leather armour (28, -8, D:3) a +0 robe (28, -6, D:3) 9 stones (30, -35, D:3) a book of Winter (34, -32, D:3) the +5 mace of Putrescence {freeze, *Slow MP+9 Int+2} Int: It affects your intelligence (+2). MP: It affects your magic capacity (+9). *Slow: It may slow you when you take damage. (35, -11, D:3) a +0 short sword (38, -20, D:3) a +0 whip (40, -15, D:3) a +0 quarterstaff Level 4 of the Dungeon [Shop] Ircheulue's CLEARANCE SALE! 4 curare-tipped darts (24 gold) a lightning rod (4/4) (150 gold) a +0 robe (3 gold) 7 stones (3 gold) (0, 0, D:4) a +0 robe (9, 2, D:4) 2 throwing nets (12, 9, D:4) a +0 short sword (13, 10, D:4) a +0 mace a +0 leather armour (13, 40, D:4) a +0 short sword (13, 41, D:4) 13 gold pieces (14, 6, D:4) a +0 short sword (14, 7, D:4) a +0 club a +0 chain mail (14, 8, D:4) a +0 falchion (14, 10, D:4) a +0 club (19, 17, D:4) a +0 dagger a +0 leather armour (20, 17, D:4) a +0 ring mail 2 silver boomerangs a +0 falchion (20, 35, D:4) a +0 leather armour (21, 17, D:4) a +0 dagger (21, 18, D:4) a +0 robe a +0 dagger (21, 20, D:4) 5 stones (23, 18, D:4) a +0 ring mail a +0 mace (35, 36, D:4) a +0 falchion (42, 32, D:4) a +0 short sword (42, 33, D:4) 6 stones (45, 36, D:4) a +0 flail (49, 16, D:4) a +0 war axe a +0 short sword (51, 13, D:4) a +0 leather armour a +0 whip a +0 robe a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 whip (2, 1, D:5) a +2 whip of venom (5, 16, D:5) 6 stones (7, 15, D:5) a +0 dagger (9, 6, D:5) a +0 halberd (10, 11, D:5) a +0 spear (11, 2, D:5) a +0 hand axe a +0 leather armour (12, 2, D:5) a +0 dagger a +0 robe (13, 11, D:5) a +0 spear (14, 1, D:5) a +0 halberd a +0 club a +0 dagger a +0 spear (14, 4, D:5) a potion of ambrosia (15, 0, D:5) a +0 war axe a +0 chain mail a +0 flail (15, 1, D:5) a +0 mace a +0 club a +0 whip a +0 leather armour (17, 4, D:5) a +0 flail (17, 6, D:5) a +0 whip (18, 3, D:5) a +0 ring mail a +0 whip (18, 4, D:5) a +0 spear (18, 5, D:5) a +0 leather armour a +0 short sword (18, 6, D:5) a +0 flail a +2 whip of venom (19, 2, D:5) a +0 halberd a +0 whip (19, 8, D:5) a +0 ring mail a +0 whip (19, 14, D:5) a +0 leather armour a +2 dagger of electrocution (21, 0, D:5) a +0 dagger (21, 1, D:5) a +0 halberd (21, 13, D:5) a +0 whip (21, 15, D:5) a +0 short sword (23, 16, D:5) a +0 short sword a +0 chain mail (25, 2, D:5) a +0 antimagic flail (28, 35, D:5) a scroll of vulnerability (31, -3, D:5) an amulet of magic regeneration (31, 0, D:5) a +0 scale mail (33, 18, D:5) a +0 scale mail (33, 42, D:5) a +2 sling (41, 7, D:5) a book of Blood (43, 13, D:5) a +0 club (52, 42, D:5) a wand of acid (6) (61, 9, D:5) a +0 ring mail a +0 club (61, 11, D:5) a +0 flail (61, 13, D:5) a +0 trident (61, 15, D:5) a +0 club (61, 42, D:5) a +0 dire flail (66, -3, D:5) a +0 robe Level 6 of the Dungeon (1, 10, D:6) 4 stones (2, 8, D:6) 7 stones (7, -5, D:6) a +0 eveningstar (7, 17, D:6) 7 stones (8, 10, D:6) 6 stones (9, 4, D:6) a large rock (20, -16, D:6) 6 stones (21, 5, D:6) a +0 club a +0 leather armour (21, 7, D:6) a +0 club a +0 ring mail (22, 6, D:6) a +0 war axe a +0 plate armour (26, 3, D:6) a potion of brilliance a +0 ring mail a +1 heavy broad axe (33, -17, D:6) a +0 robe a +0 dagger a +0 scale mail a +0 hand axe a +0 robe a +0 dagger (36, -13, D:6) a +0 war axe (42, -12, D:6) a +0 whip a +0 leather armour (44, 25, D:6) a +0 hand axe (52, -12, D:6) a potion of berserk rage (52, -8, D:6) a +6 ring of strength Level 7 of the Dungeon (0, 0, D:7) a +0 hammer (3, -40, D:7) a +0 leather armour (7, -21, D:7) 6 stones (7, -17, D:7) 3 javelins (8, -20, D:7) a +0 shortbow 10 stones a scroll of immolation (11, -28, D:7) a +0 scale mail a +0 club (13, -25, D:7) a +0 robe (42, -15, D:7) Nokut's Quarto of Direction Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Gell's Gravitas Translocation 3 c - Teleport Other Translocation 3 d - Iskenderun's Mystic Blast Conjuration/Translocation 4 e - Passage of Golubria Translocation 4 (49, -38, D:7) the +10 flail of Anxiety {elec, rElec rN+ Str-5} Str: It affects your strength (-5). rElec: It insulates you from electricity. rN: It protects you from negative energy. (50, -10, D:7) a +0 club a +0 leather armour (50, -9, D:7) a +0 dagger of electrocution a +0 robe (51, -8, D:7) a +0 flail (52, -8, D:7) a +0 hand axe a +0 plate armour Level 8 of the Dungeon (0, 0, D:8) a +0 whip (1, 0, D:8) a +0 club a +0 leather armour (2, -1, D:8) a +0 club a +0 scale mail (3, -1, D:8) a +3 short sword (5, -1, D:8) a +0 hand axe (6, 1, D:8) a +0 ring mail (7, 5, D:8) a scroll of noise (19, 2, D:8) 4 stones (28, 12, D:8) a +0 flail 2 throwing nets (29, 12, D:8) a +0 whip (30, 12, D:8) a +0 club a +0 flail a throwing net (32, 1, D:8) 4 stones (32, 19, D:8) a potion of attraction (33, 28, D:8) a -2 demon whip of venom (still there?) a potion of degeneration (still there?) (34, 31, D:8) a scroll of teleportation (37, -3, D:8) 6 stones the Ecumenical Temple (22, 9, Temple) a potion of magic