qw Level 1 of the Dungeon (0, 16, D:1) a staff of cold (2, 7, D:1) 6 stones (8, 12, D:1) a book of the Hunter (9, 10, D:1) a +0 whip (13, 8, D:1) a +0 club 5 stones (21, -4, D:1) 4 stones (33, 20, D:1) a +0 club (38, 38, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, 2, D:2) a scroll of immolation (7, -19, D:2) a scroll of poison (7, -17, D:2) a +0 whip (24, 12, D:2) a frilled lizard corpse (skeletalised by now) (28, 27, D:2) a +0 ring mail (29, 22, D:2) a +0 robe (32, 4, D:2) a +0 dagger a +0 sling (34, -13, D:2) a book of Vapours (38, 9, D:2) 5 stones (43, 7, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 hand axe a +0 leather armour a +0 whip (0, 1, D:3) a +0 club a +0 short sword a +0 leather armour (0, 10, D:3) a scroll of blinking (1, 31, D:3) a +0 club (1, 33, D:3) 2 throwing nets (4, 35, D:3) a +0 short sword (6, -4, D:3) a quokka corpse (skeletalised by now) (7, 29, D:3) an adder corpse (10, -1, D:3) 2 stones (11, 20, D:3) a scorpion corpse (16, 22, D:3) a +0 short sword (21, -3, D:3) a bat corpse (skeletalised by now)