Dungeon Crawl Stone Soup version 0.31-a0-236-g9a0961fb85 (webtiles) character file. Game seed: 5353158252196818067 119 qw the Shooter (level 5, -2/30 HPs) Began as a Gargoyle Hexslinger on July 10, 2023. Slain by Grinder (5 damage) ... on level 3 of the Dungeon. The game lasted 00:00:57 (1793 turns). qw the Shooter (Gargoyle Hexslinger) Turns: 1793, Time: 00:00:57 Health: -2/30 AC: 10 Str: 11 XL: 5 Next: 3% Magic: 0/6 EV: 10 Int: 14 God: Gold: 188 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . Y - +1 sling rCold . . . (no shield) rNeg + . . n - +0 ring mail rPois inf (no helmet) rElec + (no cloak) rCorr . f - +0 pair of gloves SInv + (no boots) Will ..... e - amulet of guardian spirit Stlth + k - ring of see invisible HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: no status effects A: sickness immunity, AC +4, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 203 gold pieces. You spent 15 gold pieces at shops. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 2.2 Fighting + Level 4.4 Ranged Weapons - Level 1.0 Armour - Level 1.5 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 32% N/A 21% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 71% 3 Portal Projectile Hex/Tloc 8% N/A 71% 3 Cause Fear Hex 4% N/A 90% 4 Inventory: Hand Weapons Y - a +1 sling (weapon) Armour f - a +0 pair of gloves (worn) n - a +0 ring mail (worn) Jewellery e - an amulet of guardian spirit (around neck) k - a ring of see invisible (left hand) Scrolls h - a scroll of identify Potions b - a potion of might m - a potion of attraction {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Vehumet Wu Jian Shops: D:1 * Annotations: D:3 Grinder Message History You shoot a sling bullet. The sling bullet barely misses Grinder. The gnoll shouts! You hear a shout! Grinder hits you but does no damage. You shoot a sling bullet. The sling bullet closely misses Grinder. The sling bullet hits the gnoll. The gnoll is lightly wounded. Grinder hits you. You writhe in agony. Grinder hits you. You writhe in agony. You shoot a sling bullet. The sling bullet closely misses Grinder. The sling bullet hits the gnoll. The gnoll is heavily wounded. A gnoll comes into view. It is wielding a +0 club. Grinder gestures at you. You are unaffected. You shoot a sling bullet. The sling bullet hits Grinder but does no damage. Grinder is lightly wounded. Grinder hits you. You shoot a sling bullet. The sling bullet closely misses Grinder. The sling bullet hits the gnoll but does no damage. The gnoll is heavily wounded. Grinder barely misses you. You shoot a sling bullet. The sling bullet hits Grinder. Grinder is moderately wounded. Grinder misses you. Grinder hits you but does no damage. The gnoll hits you with a +0 club. You shoot a sling bullet. The sling bullet hits the gnoll. You kill the gnoll! A gnoll comes into view. It is wielding a +0 flail. Grinder hits you. You writhe in agony. You have reached level 5! You shoot a sling bullet. The sling bullet closely misses Grinder. The sling bullet barely misses the gnoll. The gnoll shouts! Grinder hits you. You die... .....(...# .... .........# .g.. .........### ..... ............ ..... #######..... ...... #######..... ......#######........... .....g5.....'........... ......)@.####........... ........................ ####.#..~~~.........#### #...¤¤¤~~..%.....# ###.~~_¤~........# #.~¤.¤¤........# #.~~.¤~.######## #.~~.~~.. .¤.~. You could see Grinder and 2 gnolls. Vanquished Creatures An orc wizard (D:3) 3 adders A gnoll (D:3) 4 dart slugs 4 orcs (D:3) 5 ball pythons (D:1) 8 bats 2 endoplasms 2 giant cockroaches (D:1) 2 hobgoblins 3 jackals (D:2) A quokka (D:3) A frilled lizard (D:1) 7 goblins 3 kobolds 3 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 0 | D:1 | 0 ||| qw: Version: 0.3-a-52-g30416fa 0 | D:1 | 0 ||| qw: Game counter: 4766 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 52 | D:1 | Found an ornate altar of the Wu Jian Council. 208 | D:1 | Found Tiaf's Assorted Antiques. 211 | D:1 | 211 ||| SHOPLISTING 3 scrolls labelled INIMOIN TUA (51 | gold, have 29). 211 | D:1 | 211 ||| SHOPLISTING embroidered scarf (136 gold, have 29). 211 | D:1 | 211 ||| BUYING glowing grey potion (15 gold). 211 | D:1 | Bought a glowing grey potion for 15 gold pieces 211 | D:1 | 211 ||| SHOPLISTING scroll labelled SON DYIS ASOSIQ (17 | gold, have 14). 211 | D:1 | 211 ||| SHOPLISTING worn ivory wand (68 gold, have 14). 290 | D:1 | Reached XP level 2. HP: 7/16 MP: 3/3 355 | D:1 | Found a faded altar of an unknown god. 411 | D:1 | Reached skill level 3 in Ranged Weapons 796 | D:1 | 796 ||| UPGRADING to +0 pair of gloves. 801 | D:1 | 801 ||| UPGRADING to +0 leather armour. 811 | D:1 | 811 ||| DROPPING +0 robe. 812 | D:1 | 812 ||| UPGRADING to +0 ring mail. 822 | D:1 | 822 ||| DROPPING +0 leather armour. 823 | D:1 | 823 ||| UPGRADING to amulet of guardian spirit. 828 | D:1 | 828 ||| UPGRADING to ring of see invisible. 829 | D:1 | 829 ||| READING scroll labelled ROHAMI DELUT. 830 | D:1 | 830 ||| READING 2 scrolls labelled INIMOIN TUA. 831 | D:1 | 831 ||| READING scroll labelled SON DYIS ASOSIQ. 832 | D:1 | 832 ||| DRINKING 2 inky potions. 833 | D:1 | 833 ||| DROPPING scroll of poison. 834 | D:1 | 834 ||| DROPPING potion of brilliance. 905 | D:2 | Reached XP level 3. HP: 17/21 MP: 2/4 1130 | D:2 | Reached skill level 1 in Armour 1336 | D:2 | Reached XP level 4. HP: 23/26 MP: 3/5 1533 | D:2 | 1533 ||| DROPPING scarf of harm. 1534 | D:2 | 1534 ||| READING 3 scrolls of identify. 1534 | D:2 | 1534 ||| IDENTIFYING bubbling blue potion 1535 | D:2 | 1535 ||| READING 2 scrolls of identify. 1535 | D:2 | 1535 ||| IDENTIFYING glowing grey potion 1536 | D:2 | 1536 ||| DROPPING potion of degeneration. 1592 | D:3 | 1592 ||| FLEEEEING. 1593 | D:3 | 1593 ||| FLEEEEING. 1596 | D:3 | 1596 ||| FLEEEEING. 1597 | D:3 | 1597 ||| FLEEEEING. 1598 | D:3 | 1598 ||| FLEEEEING. 1602 | D:3 | 1602 ||| FLEEEEING. 1603 | D:3 | 1603 ||| STAIRDANCE 1623 | D:3 | 1623 ||| STAIRDANCE 1635 | D:3 | Reached skill level 4 in Ranged Weapons 1767 | D:3 | Found a radiant altar of Vehumet. 1778 | D:3 | Noticed Grinder 1780 | D:3 | Paralysed by Grinder for 2 turns 1791 | D:3 | HP: 6/26 [gnoll/+0 club (2)] 1792 | D:3 | HP: 2/26 [Grinder (1)] 1793 | D:3 | Reached XP level 5. HP: 3/30 MP: 0/6 1793 | D:3 | Slain by Grinder Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_basic, chequers_ecumenical_altar_simple, serial_shops, nicolae_shop_real_fake_doors, minmay_misc_feat_diagonals D:2: layout_loops_ring, kennysheep_generic_room_5 D:3: layout_basic, mainiacjoe_overflow_catwalk, minmay_unequal, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ranged Weapons | 3 4 | 4.4 Fighting | 2 | 2.2 Armour | 1 | 1.0 Dodging | | 1.5 Spellcasting | | 1.0 Hexes | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 171 | 70 || 241 Use: Scroll | 3 | 2 || 5 Potion | 1 | || 1 Armour: Robe | 32 | || 32 Ring mail | 45 | 20 || 65 Dodge: Dodged | 105 | 29 || 134 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 168 | 2 | 1.2 | 49 | 1 | 2.0 +---------+---------+-------+---------+---------+------- D:1 | 28 | 0 | 0.0 | 17 | 0 | 0.0 D:2 | 58 | 2 | 3.3 | 18 | 1 | 5.3 D:3 | 82 | 0 | 0.0 | 14 | 0 | 0.0 +---------+---------+-------+---------+---------+-------