qw Level 1 of the Dungeon (0, 0, D:1) 2 stones (5, 18, D:1) 3 stones (12, -8, D:1) a +0 leather armour (15, 28, D:1) a +0 short sword (24, 7, D:1) a +0 hand axe (26, 37, D:1) 6 poisoned darts (29, 33, D:1) a potion of invisibility a scroll of poison a scroll of fear a +0 robe (34, 41, D:1) a +0 robe (37, 28, D:1) a +0 sling (41, 29, D:1) a +0 dagger (49, -3, D:1) a +0 mace (55, 33, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (59, -1, D:1) a +0 club (59, 31, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 long sword (2, -2, D:2) a book of Minor Magic (17, -32, D:2) a dart slug corpse (17, -21, D:2) a +0 club (18, -19, D:2) a +0 whip (35, -21, D:2) a stone (37, -23, D:2) a bat corpse (40, -21, D:2) a +0 dagger (44, 3, D:2) a +6 ring of dexterity (47, -18, D:2) a ball python corpse (50, -3, D:2) a bat corpse (55, -10, D:2) a +0 dagger