qw Level 1 of the Dungeon (0, 0, D:1) a +1 whip of draining (3, 1, D:1) a +0 dagger (8, -15, D:1) a +0 whip (12, -27, D:1) a +0 whip 2 stones (13, -21, D:1) a +0 club 3 stones (14, -6, D:1) a +0 short sword 3 stones (37, 19, D:1) a +0 club (39, -9, D:1) a +0 club (49, 10, D:1) a scroll of poison (54, -20, D:1) a +0 dagger (59, 3, D:1) 6 stones Level 2 of the Dungeon (1, -3, D:2) a +0 short sword (1, -1, D:2) a +0 quarterstaff (5, -15, D:2) 2 stones (6, 1, D:2) a +0 club (11, 5, D:2) a +0 dagger (13, -2, D:2) a book of Callings (14, 10, D:2) a +0 sling (27, 17, D:2) a +0 dagger (28, 27, D:2) a +0 halberd (30, -14, D:2) a +0 dagger a goblin corpse (skeletalised by now) (35, 11, D:2) a +0 plate armour (47, 23, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (1, -7, D:3) a ball python corpse (skeletalised by now) (4, 19, D:3) a +0 flail (5, 17, D:3) a +0 short sword a +0 scale mail (7, 14, D:3) a +0 short sword of venom (still there?) a +0 ring mail (still there?) (9, 8, D:3) a +0 club (11, -7, D:3) a +0 leather armour (15, 5, D:3) a +0 whip (24, 3, D:3) 5 poisoned darts (27, -17, D:3) a bat corpse (31, -5, D:3) a +0 whip 4 stones (37, -12, D:3) a staff of conjuration