Dungeon Crawl Stone Soup version 0.31-a0-236-g9a0961fb85 (webtiles) character file. Game seed: 8353655375831936557 9 qw the Shooter (level 2, -2/16 HPs) Began as a Gargoyle Hexslinger on July 10, 2023. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:06 (97 turns). qw the Shooter (Gargoyle Hexslinger) Turns: 97, Time: 00:00:06 Health: -2/16 AC: 4 Str: 11 XL: 2 Next: 12% Magic: 3/3 EV: 12 Int: 13 God: Gold: 19 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg + . . c - +0 robe rPois inf (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 1.1 Fighting + Level 2.8 Ranged Weapons - Level 1.5 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 28% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 43% 3 Portal Projectile Hex/Tloc 8% N/A 43% 3 Cause Fear Hex 3% N/A 67% 4 Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison d - a scroll of immolation {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You shoot a sling bullet. The sling bullet hits the ball python. You kill the ball python! A gnoll comes into view. It is wielding a +0 club. You see here 9 gold pieces. Enter note: You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll shouts! The gnoll is moderately wounded. An endoplasm comes into view. x2 You shoot a sling bullet. The endoplasm quivers. The sling bullet hits the gnoll but does no damage. The gnoll is moderately wounded. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. You shoot a sling bullet. The sling bullet closely misses the gnoll. You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll hits you with a +0 club. The gnoll hits you but does no damage. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. The endoplasm freezes you. You are frozen. The gnoll barely misses you. The endoplasm barely misses you. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 club. The endoplasm hits you but does no damage. The endoplasm hits you. You shoot a sling bullet. The sling bullet closely misses the gnoll. The gnoll hits you with a +0 club. The endoplasm closely misses you. The endoplasm hits you but does no damage. You shoot a sling bullet. The sling bullet hits the gnoll. You kill the gnoll! The endoplasm freezes you. You are frozen. You die... ##... #.... ?... #... .. #...###### ...#........# ...#..J)J...# .......@....# ............# ###.........# #.........# ##..%.....# #........# .....###..####### ..... ##.# #...# ..... ##.###.#.# You could see 2 endoplasms. Vanquished Creatures A gnoll (D:1) 2 ball pythons (D:1) 2 endoplasms (D:1) A goblin (D:1) A hobgoblin (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 0 | D:1 | 0 ||| qw: Version: 0.3-a-52-g30416fa 0 | D:1 | 0 ||| qw: Game counter: 4840 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 70 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 95 | D:1 | HP: 3/16 [gnoll/+0 club (3)] 97 | D:1 | Frozen to death by an endoplasm Levels and vault maps discovered: D:1: lemuel_arrival_funnel, layout_basic, hellmonk_ecumenical_altar_watching_god, serial_bayou_pond_c Action || total ---------------------------++------- Fire: Sling || 30 Armour: Robe || 4 Dodge: Dodged || 12 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 27 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 27 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+-------