qw Level 1 of the Dungeon (0, 0, D:1) a scroll of poison a +6 ring of intelligence a +0 robe (0, 7, D:1) a +0 short sword 3 stones (3, -10, D:1) a +0 robe (18, 1, D:1) a book of Blasting (29, -7, D:1) a +0 club (30, 12, D:1) a +0 whip (33, 18, D:1) 4 stones (34, 1, D:1) a +0 hand axe (35, -10, D:1) a book of Flames (37, -12, D:1) 3 stones (38, -1, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (2, -14, D:2) a book of Party Tricks (12, 20, D:2) a +0 leather armour (22, 8, D:2) 3 stones (30, 20, D:2) a +0 ring mail (39, 7, D:2) a +0 club (40, -4, D:2) Great Wizards, Vol. VII (40, 3, D:2) 3 stones (41, -14, D:2) a wand of flame (3) (42, 21, D:2) a book of Death (42, 23, D:2) the +5 dagger of the Fuzzy God {pain, *Rage Drain rF+ Will+++} rF: It protects you from fire. *Rage: It berserks you when you make melee attacks (+20% chance). Drain: It drains your maximum health when unequipped. Will: It greatly increases your willpower. (47, 3, D:2) a +0 dagger (50, 18, D:2) a +0 dagger a stone (52, 1, D:2) a +0 whip 2 stones (61, -9, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 mace a +0 animal skin a +0 club (0, 2, D:3) a +0 dagger of electrocution (1, 0, D:3) a +0 dagger a +0 dagger a +0 dagger a +0 dagger (2, 0, D:3) a +0 club (3, -35, D:3) a +0 short sword (3, 0, D:3) a +0 dagger (30, 2, D:3) a hobgoblin corpse (38, -32, D:3) 4 stones (42, 9, D:3) a +0 rapier a +0 ring mail (42, 11, D:3) a +0 falchion a +0 leather armour (43, 10, D:3) a +0 whip a +0 club a +0 hand axe a +0 scale mail a scroll of identify an orc corpse an orc corpse (51, -26, D:3) a quokka corpse