qw Level 1 of the Dungeon (0, 0, D:1) a book of Touch (2, -35, D:1) a +0 leather armour (8, 5, D:1) a +0 whip of venom (9, -1, D:1) a +0 club (10, -4, D:1) a +0 dagger (12, -6, D:1) a scroll of poison (14, 13, D:1) a +0 spear (15, -6, D:1) a +0 club (17, -6, D:1) a +0 dagger (25, -34, D:1) 5 stones (31, -28, D:1) a +0 short sword 3 stones (31, -27, D:1) a +0 club (31, -19, D:1) a +0 robe (38, -21, D:1) a +0 club (41, -39, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 club (8, 7, D:2) 8 stones (8, 16, D:2) an adder corpse (skeletalised by now) (13, 3, D:2) a +2 great sword of electrocution (26, -17, D:2) a +0 dagger 3 stones (26, -1, D:2) a +0 rapier (26, 2, D:2) a +0 sling (28, -29, D:2) a wand of paralysis (10) (43, -30, D:2) 9 stones (43, -22, D:2) a +0 sling (44, -30, D:2) a staff of cold (44, -22, D:2) 2 poisoned darts (47, -26, D:2) a +0 long sword (48, 3, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (1, 0, D:3) a +0 club a goblin corpse (skeletalised by now) (2, -22, D:3) a +0 dagger