Dungeon Crawl Stone Soup version 0.31-a0-237-g2d982f9f85 (webtiles) character file. Game seed: 2951552909973001861 21 qw the Shooter (level 2, -1/17 HPs) Began as a Gargoyle Hexslinger on July 10, 2023. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:13 (722 turns). qw the Shooter (Gargoyle Hexslinger) Turns: 722, Time: 00:00:14 Health: -1/17 AC: 4 Str: 11 XL: 2 Next: 87% Magic: 3/3 EV: 12 Int: 13 God: Gold: 108 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg + . . c - +0 robe rPois inf (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 108 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: + Level 1.7 Fighting - Level 3.0 Ranged Weapons - Level 1.5 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 28% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 43% 3 Portal Projectile Hex/Tloc 8% N/A 43% 3 Cause Fear Hex 3% N/A 67% 4 Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) d - a +0 leather armour e - a +0 ring mail Scrolls b - a scroll of poison f - a scroll of vulnerability {unknown} g - a scroll of identify {unknown} i - a scroll of immolation {unknown} Potions h - 2 potions of lignification {unknown} j - 2 potions of curing {unknown} k - 2 potions of resistance {unknown} l - a potion of ambrosia {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The jackal misses you. You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal barely misses you. The jackal bites you but does no damage. The jackal closely misses you. The jackal misses you. You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! The jackal closely misses you. The jackal bites you but does no damage. You shoot a sling bullet. The sling bullet hits the jackal but does no damage. The jackal bites you. The jackal closely misses you. x2 The jackal bites you but does no damage. You shoot a sling bullet. The sling bullet barely misses the jackal. The jackal bites you. The jackal bites you but does no damage. x2 The jackal bites you. You shoot a sling bullet. The sling bullet misses the jackal. The jackal bites you but does no damage. The jackal misses you. You shoot a sling bullet. The sling bullet completely misses the jackal. The jackal barely misses you. x4 You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal bites you but does no damage. The jackal closely misses you. x3 You shoot a sling bullet. The sling bullet hits the jackal. The jackal is lightly wounded. The jackal misses you. The jackal bites you. x3 You shoot a sling bullet. The sling bullet hits the jackal. The jackal is almost dead. The jackal closely misses you. The jackal bites you. The jackal barely misses you. You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal misses you. The jackal bites you. x2 You die... ..# ..# ##..# #... #).# #..#####. #### #hh...... #... #@# #.## #.# ##.## #.# #.... #.# #..## #.# ##..# #.###########...# #...(...........# #############...## ###... You could see 2 jackals. Vanquished Creatures An endoplasm (D:1) 2 goblins (D:1) A hobgoblin (D:1) 2 jackals (D:1) 5 kobolds (D:1) 2 quokkas (D:1) 4 ball pythons (D:1) A frilled lizard (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 0 | D:1 | 0 ||| qw: Version: 0.3-a-52-g30416fa 0 | D:1 | 0 ||| qw: Game counter: 4960 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 229 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 503 | D:1 | Reached skill level 3 in Ranged Weapons 720 | D:1 | HP: 4/17 [jackal (2)] 722 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_loops_ring, dilly_ecumenical_altar_fadedgnrine, st_stairs_9 Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 3 | 3.0 Fighting | | 1.7 Dodging | | 1.5 Spellcasting | | 1.0 Hexes | | 2.6 Action || total ---------------------------++------- Fire: Sling || 62 Armour: Robe || 18 Dodge: Dodged || 43 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 26 | 5 | 16.1 | 15 | 3 | 16.7 +---------+---------+-------+---------+---------+------- D:1 | 26 | 5 | 16.1 | 15 | 3 | 16.7 +---------+---------+-------+---------+---------+-------