qw Level 1 of the Dungeon (0, 0, D:1) a scroll of poison a +0 robe (3, -27, D:1) a +0 dagger (5, 1, D:1) a +0 dagger 5 stones (12, -20, D:1) 2 stones a +0 short sword (13, -17, D:1) a +0 club (21, -19, D:1) a +0 whip (22, -23, D:1) a +0 barding (23, -9, D:1) 6 curare-tipped darts (23, -1, D:1) a +0 dagger (35, -11, D:1) a +0 dagger (36, -10, D:1) a +0 hand axe (40, -5, D:1) 6 stones (46, -23, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (1, -3, D:2) a +0 short sword (6, -7, D:2) a ring of poison resistance (7, -12, D:2) a +0 short sword (8, -7, D:2) 2 scrolls of poison (8, -2, D:2) a +0 trident (9, -37, D:2) 5 stones (21, 10, D:2) a potion of attraction (26, 14, D:2) a staff of air (38, 7, D:2) a +0 dagger (38, 10, D:2) a +0 club (39, -26, D:2) a hobgoblin corpse (skeletalised by now) (40, 0, D:2) the +4 whip "Arbiter" {vamp, Drain Str+4 Int+3} Str: It affects your strength (+4). Int: It affects your intelligence (+3). Drain: It drains your maximum health when unequipped. (42, -28, D:2) a +0 scale mail (43, -5, D:2) 3 stones Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (3, 5, D:3) a giant cockroach corpse