Dungeon Crawl Stone Soup version 0.31-a0-237-g2d982f9f85 (webtiles) character file. Game seed: 3710674148189777432 245 qw the Shooter (level 6, -2/37 HPs) Began as a Gargoyle Hexslinger on July 10, 2023. Frozen to death by an endoplasm (4 damage) ... on level 4 of the Dungeon. The game lasted 00:00:50 (1998 turns). qw the Shooter (Gargoyle Hexslinger) Turns: 1998, Time: 00:00:51 Health: -2/37 AC: 11 Str: 11 XL: 6 Next: 10% Magic: 0/7 EV: 10 Int: 14 God: Gold: 119 SH: 0 Dex: 14 Spells: 6/7 levels left rFire . . . Y - +1 sling rCold . . . (no shield) rNeg + . . h - +0 ring mail rPois inf (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . a - +1 pair of boots Will ..... c - amulet of guardian spirit Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: no status effects A: sickness immunity, AC +4, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 119 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 3.4 Fighting + Level 5.2 Ranged Weapons - Level 1.0 Armour - Level 1.5 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 32% N/A 21% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 71% 3 Portal Projectile Hex/Tloc 8% N/A 71% 3 Cause Fear Hex 4% N/A 90% 4 Inventory: Hand Weapons Y - a +1 sling (weapon) Armour a - a +1 pair of boots (worn) h - a +0 ring mail (worn) Jewellery c - an amulet of guardian spirit (around neck) Scrolls d - a scroll of identify {unknown} e - a scroll of immolation {unknown} Potions b - 2 potions of curing {unknown} f - a potion of berserk rage {unknown} g - a potion of mutation {unknown} i - a potion of heal wounds {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Message History The endoplasm hits you but does no damage. The orc priest hits you but does no damage. You shoot a sling bullet. The sling bullet barely misses the orc priest. The orc priest hits you but does no damage. The endoplasm freezes you. You are frozen. You shoot a sling bullet. The sling bullet hits the orc priest but does no damage. The orc priest closely misses you. The endoplasm barely misses you. You shoot a sling bullet. The sling bullet closely misses the orc priest. The orc priest hits you but does no damage. The endoplasm closely misses you. An orc comes into view. It is wielding a +0 dagger of freezing and wearing an orb of energy. You shoot a sling bullet. The orc shouts! The sling bullet hits the orc priest. The orc priest is lightly wounded. You hear a shout! The orc priest closely misses you. The endoplasm misses you. The orc priest barely misses you. The endoplasm hits you but does no damage. You shoot a sling bullet. The sling bullet hits the orc priest but does no damage. The orc priest is lightly wounded. The orc priest hits you but does no damage. The endoplasm freezes you. You are frozen. You shoot a sling bullet. The sling bullet hits the orc priest but does no damage. The orc priest is lightly wounded. An orc wizard comes into view. It is wielding a +0 dagger. The orc priest misses you. The endoplasm closely misses you. You shoot a sling bullet. The sling bullet hits the orc priest. The orc priest is moderately wounded. The orc priest hits you but does no damage. The endoplasm freezes you. You are frozen. You die... ...##<.# #..#.# ....#..# #..#.# .# .......## #).#.# o# ........# #..#.# o# ..#.###.###..#.# o# ....# #......#.# g# ###.###.####.%.# J# .............#.##o# .###.#########.J@.# #.# ###### #.# .# #.# ## #.# #.# #.# #.# You could see a jelly, an orc priest, an orc wizard, 2 orcs, an endoplasm and a hobgoblin. Vanquished Creatures A black bear (D:4) A bullfrog (D:4) An iguana (D:4) An adder (D:3) A dart slug (D:1) An orc (D:4) 5 bats 10 endoplasms 3 giant cockroaches 5 goblins 6 hobgoblins 3 jackals (D:1) 2 quokkas (D:2) 3 ball pythons (D:4) A frilled lizard (D:1) 5 kobolds 5 rats 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 0 | D:1 | 0 ||| qw: Version: 0.3-a-52-g30416fa 0 | D:1 | 0 ||| qw: Game counter: 5058 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 185 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 239 | D:1 | Reached skill level 3 in Ranged Weapons 540 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/4 601 | D:1 | 601 ||| UPGRADING to +0 leather armour. 611 | D:1 | 611 ||| DROPPING +0 robe. 612 | D:1 | 612 ||| UPGRADING to +0 ring mail. 622 | D:1 | 622 ||| DROPPING +0 leather armour. 623 | D:1 | 623 ||| READING scroll labelled LEDUETTEUM. 628 | D:1 | 628 ||| READING scroll labelled IMOT LUIKHO. 629 | D:1 | 629 ||| DROPPING scroll of poison. 901 | D:2 | 901 ||| UPGRADING to +0 pair of boots. 906 | D:2 | 906 ||| READING scroll labelled YSHOKK BOTIV. 907 | D:2 | 907 ||| READING scroll labelled REILUSCH QONNU. 908 | D:2 | 908 ||| READING scroll labelled VUL AHIQIULIMY. 909 | D:2 | 909 ||| DRINKING 2 inky potions. 910 | D:2 | 910 ||| DROPPING potion of invisibility. 1008 | D:3 | 1008 ||| READING scroll of enchant armour. 1008 | D:3 | 1008 ||| ENCHANTING +0 pair of boots. 1315 | D:3 | Reached skill level 1 in Armour 1381 | D:3 | Reached XP level 4. HP: 26/26 MP: 5/5 1384 | D:3 | 1384 ||| UPGRADING to amulet of guardian spirit. 1662 | D:4 | Reached skill level 4 in Ranged Weapons 1755 | D:4 | Noticed a black bear 1774 | D:4 | HP: 2/26 [black bear (5)] 1775 | D:4 | Killed a black bear 1776 | D:4 | Reached skill level 5 in Ranged Weapons 1776 | D:4 | Reached XP level 5. HP: 3/30 MP: 0/6 1986 | D:4 | Reached skill level 3 in Fighting 1986 | D:4 | Reached XP level 6. HP: 21/37 MP: 3/7 1989 | D:4 | HP: 8/37 [frozen (3)] 1996 | D:4 | HP: 1/37 [frozen (4)] 1998 | D:4 | Frozen to death by an endoplasm Levels and vault maps discovered: D:1: lemuel_arrival_room, layout_loops_ring D:2: layout_rooms, hex_intersection D:3: layout_basic, minmay_misc_feat_columns, corexii_leaking_fountain D:4: layout_loops_ring, temple_hall, minmay_manual_monolith Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Ranged Weapons | 3 5 | 5.2 Fighting | 2 3 | 3.4 Armour | 1 | 1.0 Dodging | | 1.5 Spellcasting | | 1.0 Hexes | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 125 | 76 || 201 Use: Scroll | 6 | || 6 Potion | 1 | || 1 Armour: Robe | 22 | || 22 Ring mail | 6 | 64 || 70 Dodge: Dodged | 38 | 49 || 87 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 256 | 95 | 27.1 | 50 | 4 | 7.4 +---------+---------+-------+---------+---------+------- D:1 | 36 | 0 | 0.0 | 19 | 0 | 0.0 D:2 | 18 | 0 | 0.0 | 10 | 0 | 0.0 D:3 | 30 | 0 | 0.0 | 12 | 0 | 0.0 D:4 | 172 | 95 | 35.6 | 9 | 4 | 30.8 +---------+---------+-------+---------+---------+-------