Dungeon Crawl Stone Soup version 0.31-a0-237-g2d982f9f85 (webtiles) character file. Game seed: 3805816682658338219 51 qw the Shooter (level 3, 0/29 HPs) Began as a Minotaur Hexslinger on July 10, 2023. Killed by nerve-wracking pain ... invoked by an orc priest (2 damage) ... on level 3 of the Dungeon. The game lasted 00:00:29 (1208 turns). qw the Shooter (Minotaur Hexslinger) Turns: 1208, Time: 00:00:29 Health: 0/29 AC: 2 Str: 12 XL: 3 Next: 57% Magic: 3/3 EV: 12 Int: 10 God: Gold: 80 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . Y - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: horns 2, retaliatory headbutt a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 80 gold pieces. Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Skills: - Level 2.0 Fighting + Level 4.1 Ranged Weapons - Level 2.1 Dodging - Level 1.0 Spellcasting - Level 2.0 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 16% N/A 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 2% N/A 56% 3 Portal Projectile Hex/Tloc 4% N/A 56% 3 Cause Fear Hex 2% N/A 83% 4 Inventory: Hand Weapons Y - a +1 sling (weapon) Armour a - a +0 cloak b - a +0 ring mail c - a +0 robe (worn) Scrolls g - a scroll of revelation {unknown} Potions d - a potion of mutation {unknown} e - a potion of berserk rage {unknown} f - 2 potions of brilliance {unknown} h - a potion of resistance {unknown} i - 4 potions of heal wounds {unknown} j - a potion of lignification {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Vehumet Message History Enter note: Enter note: You shoot a sling bullet. The sling bullet closely misses the orc priest. The orc shouts! The sling bullet hits the orc but does no damage. You shoot a sling bullet. The sling bullet barely misses the orc priest. The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! You shoot a sling bullet. The sling bullet hits the orc priest. The orc priest is moderately wounded. An orc comes into view. It is wielding a +0 hand axe. You shoot a sling bullet. The sling bullet hits the orc priest. The orc priest is severely wounded. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You shoot a sling bullet. The sling bullet hits the orc but does no damage. An orc comes into view. It is wielding a +0 club and wearing a +2 leather armour of poison resistance. You shoot a sling bullet. The sling bullet closely misses the orc. The orc shouts! The sling bullet hits the orc. The orc is almost dead. The orc barely misses you. You shoot a sling bullet. The sling bullet closely misses the orc. The sling bullet barely misses the orc. x2 The orc barely misses you. You furiously retaliate! You headbutt the orc, but do no damage. You shoot a sling bullet. The sling bullet hits the orc priest. The orc priest is almost dead. The orc priest barely misses you. You shoot a sling bullet. The sling bullet closely misses the orc priest. The orc hits you with a +0 hand axe. The orc priest invokes the aid of Beogh against you. Pain shoots through your body! You die... #.###.... ###........ #.......... #......... #.....o.# #.....(.# #..oo...# ... #..@o...####... #............# # #............# .# #............###.### #................... #................... #................... ########............ #............ You could see an orc priest and 3 orcs. Vanquished Creatures A dart slug (D:1) 6 ball pythons 2 bats 10 endoplasms 2 giant cockroaches 2 goblins 5 hobgoblins 2 jackals (D:1) 2 kobolds (D:1) A quokka (D:3) 6 frilled lizards 2 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Minotaur Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:1 | 0 ||| qw: Version: 0.3-a-52-g30416fa 0 | D:1 | 0 ||| qw: Game counter: 5113 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 45 | D:1 | Reached skill level 3 in Ranged Weapons 45 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 213 | D:1 | Found a faded altar of an unknown god. 479 | D:1 | Reached XP level 3. HP: 22/29 MP: 3/3 760 | D:1 | 760 ||| READING scroll labelled MAOREUL POIZE. 761 | D:1 | 761 ||| READING scroll labelled JITEIBL ZUAMMETS. 762 | D:1 | 762 ||| READING scroll labelled IZUKLU WAITWEOLI. 763 | D:1 | 763 ||| DROPPING scroll of poison. 868 | D:2 | Reached skill level 4 in Ranged Weapons 981 | D:2 | Found a radiant altar of Vehumet. 1033 | D:2 | You fall into a shaft and drop 1 floor! 1034 | D:3 | 1034 ||| PLANNING SEWER 1038 | D:3 | Identified the +6 flail of Imbalance {venom, Dex+4} 1203 | D:3 | HP: 6/29 [orc priest/divine providence (12)] 1208 | D:3 | HP: 2/29 [orc/+0 hand axe (5)] 1208 | D:3 | Killed from afar by an orc priest Levels and vault maps discovered: D:1: dpeg_arrival_radiant, layout_basic, chequers_ecumenical_altar_island, st_stairs_8, amethyst_killhole D:2: layout_basic, basic_altar D:3: layout_basic, led_xom_imps, serial_shops, shop, gup_sewer_entry_pipe Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 3 4 | 4.1 Fighting | 2 | 2.0 Dodging | | 2.1 Spellcasting | | 1.0 Hexes | | 2.0 Action || total ---------------------------++------- Fire: Sling || 98 Use: Scroll || 3 Armour: Robe || 4 Dodge: Dodged || 24 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 70 | 3 | 4.1 | 39 | 2 | 4.9 +---------+---------+-------+---------+---------+------- D:1 | 49 | 3 | 5.8 | 25 | 2 | 7.4 D:2 | 17 | 0 | 0.0 | 12 | 0 | 0.0 D:3 | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------