qw Level 1 of the Dungeon (0, 0, D:1) a +0 barding (1, -20, D:1) a +0 dagger (6, -11, D:1) a +0 dagger (6, 9, D:1) a potion of magic a scroll of poison a ring of magical power a +0 robe (8, -15, D:1) a +0 dagger (8, -14, D:1) a +0 club (21, 15, D:1) a +0 sling (22, 3, D:1) a +0 dagger (25, -18, D:1) a +0 club (25, 7, D:1) a +0 club (33, -2, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (0, 4, D:2) a bat corpse (skeletalised by now) (5, 1, D:2) a +0 whip (14, -4, D:2) a hobgoblin corpse (skeletalised by now) (16, -8, D:2) a scroll of poison (17, -2, D:2) a +0 quarterstaff (19, -3, D:2) a +0 robe (20, 0, D:2) a +0 club 5 stones (21, 8, D:2) a +0 leather armour (34, 21, D:2) a +0 club 5 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club (10, 3, D:3) a Young Poisoner's Handbook (20, 13, D:3) a +6 ring of strength (22, 21, D:3) a hobgoblin corpse (28, -12, D:3) a +0 sling (32, -25, D:3) a +0 mace an orc corpse (skeletalised by now) (44, -13, D:3) a +0 leather armour