qw Level 1 of the Dungeon (0, 0, D:1) a +0 robe (30, 11, D:1) a scroll of poison (41, -7, D:1) a +0 dagger (46, 2, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 sling (0, 2, D:2) a +0 club a +0 club a +0 mace a +0 animal skin a +0 helmet (0, 4, D:2) a +0 club (0, 6, D:2) a +0 sling a +0 club (4, -10, D:2) a +0 club (5, -9, D:2) a +0 whip (5, -8, D:2) a +0 halberd (6, 23, D:2) a +0 falchion (18, -4, D:2) 7 stones (23, -5, D:2) a +0 whip (33, 18, D:2) a ring of magical power (44, -10, D:2) a +0 club (47, 19, D:2) a +0 dagger a +0 leather armour a wand of iceblast (5) (50, -8, D:2) a +0 dagger (55, 17, D:2) 9 stones (57, 29, D:2) 9 stones Level 3 of the Dungeon (0, 0, D:3) a potion of might (0, 19, D:3) a bat corpse (skeletalised by now) (2, -5, D:3) 8 stones (6, 28, D:3) a +0 short sword a +0 scale mail (17, 15, D:3) 8 gold pieces (18, 15, D:3) a scroll of noise (40, 24, D:3) a bat corpse