qw Level 1 of the Dungeon (0, 0, D:1) a +0 whip (0, 15, D:1) a +0 plate armour (4, -8, D:1) a scroll of poison (18, 7, D:1) a +0 whip 2 stones a +0 club (26, 35, D:1) a +0 dagger (36, 35, D:1) a scroll of poison (38, 32, D:1) a +0 short sword (42, 1, D:1) a +0 trident (42, 6, D:1) 3 stones (45, 16, D:1) a +0 quarterstaff (52, 7, D:1) 7 stones Level 2 of the Dungeon (0, 0, D:2) the +4 hand axe of the Maze {vamp, rF++ Str-2} Str: It affects your strength (-2). rF: It greatly protects you from fire. (22, -26, D:2) a +0 scale mail (43, -21, D:2) a +0 robe (45, -42, D:2) a staff of earth Level 3 of the Dungeon (0, 0, D:3) an adder corpse (skeletalised by now) (0, 2, D:3) a +0 trident (4, -3, D:3) 5 stones (11, 6, D:3) a +0 club a +0 club (12, 6, D:3) a +0 whip (14, 24, D:3) a +0 leather armour a +0 dagger of venom (14, 28, D:3) 6 stones (15, 28, D:3) a +0 flail (17, 0, D:3) a +0 dagger (20, 33, D:3) an Inescapable Atlas (23, 45, D:3) a +0 dagger a kobold corpse (24, 45, D:3) a bat corpse (26, 19, D:3) 3 stones (29, 29, D:3) 5 stones (29, 30, D:3) 4 boomerangs (30, 27, D:3) a potion of ambrosia a +0 robe (30, 29, D:3) a +0 spear (30, 30, D:3) 3 boomerangs (32, 48, D:3) 6 javelins (34, 11, D:3) a +0 whip (38, -5, D:3) a +0 robe (38, 13, D:3) a +0 dagger (39, 12, D:3) a +0 mace (39, 13, D:3) a +0 dagger 2 stones (41, 10, D:3) a +0 war axe a +0 mace