qw Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (0, 2, D:1) a +0 dagger a goblin corpse (skeletalised by now) (1, 3, D:1) a +0 club (2, 4, D:1) a frilled lizard corpse (skeletalised by now) (3, 11, D:1) a bat corpse (skeletalised by now) (8, 8, D:1) a +0 short sword (9, -6, D:1) a rat corpse (skeletalised by now) (9, -3, D:1) a +0 dagger (10, 23, D:1) a scroll of poison a ring of wizardry a +0 robe (10, 28, D:1) 4 poisoned darts (12, -8, D:1) a frilled lizard corpse (skeletalised by now) (14, 28, D:1) a +0 sling (15, 27, D:1) a +0 dagger (19, -1, D:1) a hobgoblin corpse (skeletalised by now) (20, 2, D:1) a +0 dagger a kobold corpse (skeletalised by now) (21, 26, D:1) a +0 flail (22, 9, D:1) 6 stones (28, -5, D:1) 6 stones (28, 20, D:1) a +0 robe (29, -9, D:1) a rat corpse (skeletalised by now) (34, -2, D:1) 6 poisoned darts (36, 12, D:1) 3 poisoned darts (37, -7, D:1) a +0 rapier (37, 20, D:1) a +0 whip 3 stones Level 2 of the Dungeon (0, 0, D:2) a scroll of poison (3, 0, D:2) a +0 club a potion of degeneration 17 gold pieces (5, -1, D:2) an adder corpse (8, 8, D:2) a scroll of blinking (20, 3, D:2) a +0 dagger (25, -2, D:2) a +0 dagger of venom (26, -5, D:2) a bat corpse (26, -3, D:2) a +0 trident (28, -10, D:2) a scroll of poison