Dungeon Crawl Stone Soup version 0.31-a0-237-g2d982f9f85 (webtiles) character file. Game seed: 5263879683151250123 132 qw the Shooter (level 5, -2/30 HPs) Began as a Gargoyle Hexslinger on July 10, 2023. Slain by an orc ... wielding a +0 trident (5 damage) ... on level 3 of the Dungeon. The game lasted 00:00:46 (1592 turns). qw the Shooter (Gargoyle Hexslinger) Turns: 1592, Time: 00:00:47 Health: -2/30 AC: 7 Str: 12 XL: 5 Next: 15% Magic: 6/6 EV: 11 Int: 13 God: Gold: 32 SH: 0 Dex: 14 Spells: 5/6 levels left rFire + . . Y - +3 sling rCold . . . (no shield) rNeg + . . k - +0 leather armour rPois inf (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + g - ring of protection from fire HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: sickness immunity, AC +4, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 137 gold pieces. You spent 105 gold pieces at shops. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 2.0 Fighting + Level 4.9 Ranged Weapons - Level 1.5 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 28% N/A 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 52% 3 Portal Projectile Hex/Tloc 8% N/A 52% 3 Cause Fear Hex 3% N/A 75% 4 Inventory: Hand Weapons Y - a +3 sling (weapon) Armour k - a +0 leather armour (worn) Jewellery f - a ring of ice g - a ring of protection from fire (left hand) Scrolls a - a scroll of brand weapon {unknown} i - a scroll of identify o - a scroll of enchant armour Potions b - a potion of might d - a potion of enlightenment {unknown} e - a potion of haste {unknown} h - a potion of resistance {unknown} j - 2 potions of curing l - a potion of magic {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ? Message History The worm bites you but does no damage. You shoot a sling bullet. The sling bullet hits the worm. The worm is lightly wounded. The orc closely misses you. The worm closely misses you. You shoot a sling bullet. The sling bullet barely misses the worm. The orc misses you. The orc hits you but does no damage. You shoot a sling bullet. The sling bullet hits the worm. The worm is moderately wounded. The worm bites you but does no damage. The orc closely misses you. You shoot a sling bullet. The sling bullet hits the worm. The worm is heavily wounded. The orc misses you. The worm bites you! You shoot a sling bullet. The sling bullet barely misses the worm. The orc closely misses you. The worm bites you but does no damage. You shoot a sling bullet. The sling bullet hits the worm. The worm is severely wounded. The orc hits you from afar with a +0 trident. The orc barely misses you. You shoot a sling bullet. The sling bullet hits the worm. The worm is almost dead. The worm bites you. The orc hits you but does no damage. You shoot a sling bullet. The sling bullet barely misses the worm. The orc closely misses you. The worm bites you but does no damage. You shoot a sling bullet. The sling bullet hits the worm. You kill the worm! The orc barely misses you. You shoot a sling bullet. The sling bullet hits the orc. The orc is severely wounded. The orc hits you from afar with a +0 trident. You shoot a sling bullet. The sling bullet barely misses the orc. The orc closely misses you. The orc hits you from afar with a +0 trident. You shoot a sling bullet. The sling bullet hits the orc but does no damage. The orc is severely wounded. The orc hits you from afar with a +0 trident. You die... #####..#.# ..# #+ #........# #.### #... #..##.#.[# #... ##..... #..##.#..# ##.# .#....... #...#....# ...##..........###.....#.# ...............)@......#.# ..#.#.(.......o###.......# ......# ..... ###.#.### ###.### .... ###.# #.# ... #.# ###.#### #+# #.# #......# #.# #.# #.#.##.# #.# ########.# #.#.##.###.## #........# You could see an orc. Vanquished Creatures 2 orc wizards 2 adders 2 worms 7 orcs 4 ball pythons (D:1) 6 endoplasms A giant cockroach (D:1) 5 goblins 4 hobgoblins 3 jackals (D:1) 5 kobolds 2 quokkas A bat (D:3) A frilled lizard (D:2) 3 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 0 | D:1 | 0 ||| qw: Version: 0.3-a-52-g30416fa 0 | D:1 | 0 ||| qw: Game counter: 5316 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 222 | D:1 | Reached XP level 2. HP: 15/16 MP: 3/3 264 | D:1 | Reached skill level 3 in Ranged Weapons 317 | D:1 | Found a faded altar of an unknown god. 717 | D:1 | 717 ||| UPGRADING to ring of protection from fire. 718 | D:1 | 718 ||| READING scroll labelled BYDOM EXELL. 719 | D:1 | 719 ||| READING scroll labelled JAGGEG BEIVI. 722 | D:1 | 722 ||| READING 2 scrolls labelled SOBUIXYOFI. 723 | D:1 | 723 ||| READING scroll labelled ECVAUSENOU. 736 | D:1 | 736 ||| DRINKING 3 bubbling dark potions. 737 | D:1 | 737 ||| DROPPING scroll of poison. 738 | D:1 | 738 ||| DROPPING 2 potions of attraction. 758 | D:2 | Reached XP level 3. HP: 21/21 MP: 4/4 833 | D:2 | 833 ||| READING scroll of enchant weapon. 833 | D:2 | 833 ||| ENCHANTING +2 sling. 1115 | D:2 | Found Elacac's Magic Scroll Boutique. 1118 | D:2 | 1118 ||| SHOPLISTING scroll of brand weapon (133 gold, have | 119). 1118 | D:2 | 1118 ||| BUYING scroll of enchant armour (105 gold). 1118 | D:2 | Bought a scroll of enchant armour for 105 gold pieces 1118 | D:2 | 1118 ||| SHOPLISTING scroll of enchant weapon (105 gold, | have 14). 1118 | D:2 | 1118 ||| SHOPLISTING scroll of teleportation (42 gold, have | 14). 1190 | D:2 | 1190 ||| UPGRADING to +0 leather armour. 1200 | D:2 | 1200 ||| DROPPING +0 robe. 1201 | D:2 | 1201 ||| READING scroll labelled BUNERO TYNEAN. 1202 | D:2 | 1202 ||| READING scroll labelled YFIOSK KYAM. 1203 | D:2 | 1203 ||| DRINKING 3 fizzy white potions. 1204 | D:2 | 1204 ||| DRINKING 2 silvery potions. 1205 | D:2 | 1205 ||| READING 3 scrolls of identify. 1205 | D:2 | 1205 ||| IDENTIFYING murky white potion 1206 | D:2 | 1206 ||| READING 2 scrolls of identify. 1206 | D:2 | 1206 ||| IDENTIFYING yellow potion 1207 | D:2 | 1207 ||| DROPPING potion of degeneration. 1234 | D:3 | 1234 ||| STAIRDANCE 1241 | D:2 | HP: 1/21 [orc/+0 flail (6)] 1242 | D:2 | 1242 ||| DRINKING potion of heal wounds. 1261 | D:3 | 1261 ||| STAIRDANCE 1267 | D:2 | Reached XP level 4. HP: 17/26 MP: 5/5 1276 | D:2 | Reached skill level 4 in Ranged Weapons 1573 | D:3 | Reached XP level 5. HP: 27/30 MP: 6/6 1587 | D:3 | HP: 6/30 [worm (5)] 1592 | D:3 | Slain by an orc Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_basic, hellmonk_ecumenical_altar_lost_god D:2: layout_rooms, serial_shops, nicolae_shop_behind_doors D:3: layout_loops_corners, mainiacjoe_overflow_alcove_4, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ranged Weapons | 3 4 | 4.9 Fighting | 2 | 2.0 Dodging | | 1.5 Spellcasting | | 1.0 Hexes | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 121 | 49 || 170 Use: Scroll | 9 | || 9 Potion | 4 | || 4 Armour: Robe | 10 | || 10 Leather armour | 9 | 20 || 29 Dodge: Dodged | 43 | 23 || 66 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 189 | 0 | 0.0 | 48 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 33 | 0 | 0.0 | 19 | 0 | 0.0 D:2 | 86 | 0 | 0.0 | 19 | 0 | 0.0 D:3 | 70 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+-------