qw Level 1 of the Dungeon (4, -19, D:1) a +0 club (13, -28, D:1) a scroll of poison a +1 hat (15, -2, D:1) a +0 dagger (19, -34, D:1) 6 stones (20, -3, D:1) a +0 sling (27, 11, D:1) a +0 club (34, 3, D:1) a +0 dagger (36, -17, D:1) a staff of death (40, -13, D:1) a +0 hand axe (42, 4, D:1) 8 stones (48, -13, D:1) a +0 club (49, -27, D:1) a +0 dagger (51, 20, D:1) a +0 dagger (52, -37, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (7, -1, D:2) a +0 robe (11, 20, D:2) a hobgoblin corpse (skeletalised by now) (16, 2, D:2) a +0 spear (25, -7, D:2) a +0 club (26, -3, D:2) a +0 sling a +0 club (26, 19, D:2) a staff of death (27, 10, D:2) a +1 spear of venom 4 stones a +0 scale mail (31, 6, D:2) the +8 whip "Qiurach" {flame, rN+ Dex+5} Dex: It affects your dexterity (+5). rN: It protects you from negative energy. (34, 21, D:2) a -3 dagger (41, 0, D:2) a +0 club (46, 6, D:2) a +0 spear (47, -2, D:2) 7 stones Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (4, -2, D:3) 2 poisoned darts (12, -6, D:3) a jackal corpse (12, -3, D:3) a jackal corpse (12, -2, D:3) an adder corpse (14, -8, D:3) a +0 club (20, 3, D:3) a +0 dagger a goblin corpse