qw Level 1 of the Dungeon (0, 0, D:1) a scroll of blinking a potion of attraction a scroll of poison a +0 leather armour a +0 robe (6, -29, D:1) a book of Flames (6, 7, D:1) a +0 whip (6, 10, D:1) a book of Changes (8, -9, D:1) a +0 chain mail (10, -19, D:1) a book of Geomancy (10, -6, D:1) a +0 leather armour (11, -17, D:1) a +2 dagger of protection 4 stones (12, -28, D:1) a +0 sling (22, -27, D:1) a +0 robe (38, -25, D:1) a staff of cold (39, 2, D:1) 3 poisoned darts (40, -9, D:1) 3 stones a +0 dagger (41, -25, D:1) a +0 club (51, -13, D:1) 5 stones a +0 dagger (55, -20, D:1) a +0 long sword Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (1, 25, D:2) a +0 whip (3, 0, D:2) a bat corpse (4, 25, D:2) Plato's Tome of the Gestalt Spells Type Level a - Beastly Appendage Transmutation 1 (5, -13, D:2) a +0 spear (6, -15, D:2) an adder corpse (6, -13, D:2) an adder corpse (7, -13, D:2) a ball python corpse (7, -12, D:2) a +0 dagger a +0 dagger a goblin corpse (14, 23, D:2) a +0 club (30, -8, D:2) a bat corpse (skeletalised by now) (38, -22, D:2) a +0 leather armour (38, 7, D:2) a +0 whip a +0 dagger 2 stones (39, 13, D:2) 6 poisoned darts (42, 11, D:2) a wand of flame (18)