qw Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, 17, D:1) a +0 dagger 4 stones (6, -1, D:1) a +0 whip (13, -14, D:1) a +0 helmet (18, -30, D:1) a +0 dagger (19, -9, D:1) a +0 short sword (20, -29, D:1) a +0 short sword (27, -38, D:1) a +0 club (32, -39, D:1) a +0 long sword (34, 4, D:1) a throwing net (36, -12, D:1) a +0 club (37, -43, D:1) a +0 club (37, 6, D:1) a +0 mace (38, -34, D:1) a +0 dagger (39, -2, D:1) a staff of conjuration (42, -24, D:1) a book of Winter (52, -26, D:1) a +0 dagger (63, -34, D:1) a +0 short sword (64, -4, D:1) a ball python corpse (skeletalised by now) (65, -15, D:1) a +0 club (70, -6, D:1) a scroll of poison a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (0, 1, D:2) a potion of curing (0, 3, D:2) a +0 club a +0 dagger (8, -6, D:2) a +0 robe (9, -26, D:2) a +0 dagger (10, -10, D:2) a book of Minor Magic (11, -25, D:2) a +0 dagger (13, -36, D:2) a bat corpse (13, -11, D:2) a rat skeleton an adder skeleton (23, 2, D:2) a stone (48, -2, D:2) a rat corpse (skeletalised by now)