qw Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 5, D:1) a +0 short sword (11, -5, D:1) 4 stones (12, -5, D:1) a +0 plate armour (14, 18, D:1) a +0 spear (18, 11, D:1) a +0 short sword (22, 11, D:1) 7 stones (31, 12, D:1) a +0 dagger (31, 20, D:1) a scroll of poison (42, 21, D:1) a +0 hand axe (43, 8, D:1) a +0 dagger (43, 18, D:1) a +0 short sword (43, 21, D:1) a book of Burglary (44, 8, D:1) a +0 dagger 3 stones (52, 28, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) 4 stones (2, 16, D:2) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (4, 5, D:2) a quokka corpse (skeletalised by now) (5, 5, D:2) a quokka corpse (skeletalised by now) (8, 18, D:2) 3 boomerangs (9, 20, D:2) a bat corpse (12, -4, D:2) a +0 club (12, 20, D:2) a +1 dagger of venom (20, 6, D:2) a book of Geomancy (20, 14, D:2) a scroll of vulnerability (26, -2, D:2) a +0 club (45, -7, D:2) a +0 chain mail