qw Level 1 of the Dungeon (0, 0, D:1) a +0 robe (5, -51, D:1) a +0 robe (14, -21, D:1) a scroll of poison (14, -19, D:1) a +0 sling (28, -46, D:1) a +0 club (30, -19, D:1) a +0 robe (34, -19, D:1) a +0 club (36, -52, D:1) a +0 club (40, -35, D:1) a +0 dagger (40, -21, D:1) a +0 club (44, -25, D:1) a +0 dagger (45, -16, D:1) 4 stones (48, -54, D:1) a +0 sling (52, -34, D:1) a +0 robe (54, -16, D:1) a staff of cold Level 2 of the Dungeon (0, 0, D:2) Great Wizards, Vol. II (0, 3, D:2) the +1 hand axe "Hagaheecw" {drain, Fly rPois Will+ Int+4} Int: It affects your intelligence (+4). rPois: It protects you from poison. Fly: It grants you flight. Will: It increases your willpower. (2, 4, D:2) a +0 dagger (4, -1, D:2) a +0 dagger of holy wrath (6, 5, D:2) a +0 buckler (7, -18, D:2) a +0 leather armour (7, 5, D:2) a Young Poisoner's Handbook (9, -24, D:2) a +0 rapier (9, -2, D:2) a +0 sling (21, 1, D:2) a +0 whip (21, 29, D:2) a +0 quarterstaff (21, 31, D:2) a +0 robe (23, 19, D:2) a +0 scale mail (27, -7, D:2) a +0 club (27, 9, D:2) 4 stones (28, 20, D:2) a potion of berserk rage (30, -6, D:2) 4 stones Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) (1, -2, D:3) a +0 sling (5, -2, D:3) a +6 ring of strength (6, -5, D:3) a +0 chain mail a +0 hand axe (9, 8, D:3) an amulet of magic regeneration (10, -15, D:3) a +0 quarterstaff (15, -20, D:3) a +0 robe (30, -3, D:3) a book of Touch (31, -8, D:3) a +0 great mace (31, -2, D:3) a +0 robe (38, -21, D:3) a stone (38, -10, D:3) a scroll of poison (44, -30, D:3) a +0 quarterstaff (46, 10, D:3) 6 poisoned darts (47, -19, D:3) a +0 plate armour Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (1, 5, D:4) 7 stones (10, 4, D:4) a +5 dagger of holy wrath a +0 robe the elf corpse of Dowan (12, 7, D:4) a +0 club an orc skeleton (20, 20, D:4) a +0 tower shield (22, 3, D:4) Sif Muna's Annotations on the Dead Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Necrotise Necromancy 1 (22, 15, D:4) a +0 chain mail