qw Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (9, -16, D:1) a +0 short sword (10, -15, D:1) a +0 chain mail (19, 6, D:1) a +0 club (21, -10, D:1) a +0 club (26, -16, D:1) a +0 plate armour (28, 13, D:1) a +0 short sword (30, 18, D:1) a +0 hat (32, 15, D:1) a +0 dagger (34, 9, D:1) a +0 plate armour (44, -7, D:1) a +0 dagger (46, -15, D:1) a potion of berserk rage a scroll of poison a scroll of noise (47, 19, D:1) a staff of earth (48, 14, D:1) a scroll of noise Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (1, -27, D:2) 7 stones a hobgoblin corpse (14, 6, D:2) a +0 sling a +0 club (17, -5, D:2) a staff of air (19, -16, D:2) the +4 whip of Kolaimixt {holy, Will+++ Dex+2} Dex: It affects your dexterity (+2). Will: It greatly increases your willpower. (19, 8, D:2) a bat corpse (skeletalised by now) (23, 9, D:2) a ball python skeleton (24, 11, D:2) 2 stones (42, -9, D:2) a +0 pair of gloves (45, -22, D:2) a +0 hand axe (47, -8, D:2) 3 poisoned darts (60, -21, D:2) a potion of attraction a scroll of immolation a +0 robe Level 3 of the Dungeon (0, 0, D:3) 16 gold pieces (2, 11, D:3) a +0 sling (4, 5, D:3) a +0 mace (5, 1, D:3) 13 gold pieces (5, 5, D:3) a +0 hand axe a +0 ring mail (9, 10, D:3) a +0 mace (12, 15, D:3) a rat corpse (13, 15, D:3) a +0 club a goblin corpse (14, 15, D:3) a +0 dagger