qw Level 1 of the Dungeon (4, -22, D:1) a +0 short sword (6, 5, D:1) a +0 flail (10, -35, D:1) a +0 club (13, -30, D:1) a stone (14, -15, D:1) a +0 scale mail (18, -6, D:1) a +0 dagger (30, -1, D:1) 6 boomerangs (31, -39, D:1) a +0 robe (35, -23, D:1) a +0 dagger a stone (43, -8, D:1) a scroll of poison a +0 robe (44, -30, D:1) a +0 dagger (59, -39, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 sling a +0 dagger (1, -14, D:2) a +0 leather armour (3, 7, D:2) a +0 robe (10, -18, D:2) 7 stones (14, -15, D:2) a +0 dagger 5 stones (14, 13, D:2) a +0 dagger a kobold corpse (skeletalised by now) (16, 13, D:2) a +0 dagger (20, -21, D:2) the +1 mace "Homiawir" {heavy, rPois Will++ MP+9 Str-5} Str: It affects your strength (-5). rPois: It protects you from poison. MP: It affects your magic capacity (+9). Will: It greatly increases your willpower. (29, 11, D:2) a wand of acid (5) (40, -25, D:2) a +0 mace (41, -8, D:2) a potion of degeneration Level 3 of the Dungeon (0, 0, D:3) a +0 whip an orc corpse (1, 0, D:3) a +0 club a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 short sword a boomerang a +0 leather armour (5, 4, D:4) a potion of brilliance (9, 5, D:4) a dart slug corpse (9, 7, D:4) a dart slug corpse (14, 13, D:4) a +0 short sword a +0 ring mail an orc corpse (16, 20, D:4) a +0 short sword (17, 24, D:4) a hobgoblin corpse