qw Level 1 of the Dungeon (0, 0, D:1) 2 potions of heal wounds (0, 1, D:1) a potion of heal wounds (6, -1, D:1) a +0 whip a kobold corpse (9, -24, D:1) a bat corpse (skeletalised by now) (9, -17, D:1) a staff of earth (15, -20, D:1) a quokka corpse (skeletalised by now) (26, -1, D:1) a +1 mace of protection (31, -10, D:1) a dart slug corpse (35, -30, D:1) a +0 club a goblin corpse (skeletalised by now) (38, 5, D:1) a +0 short sword (43, -9, D:1) a hobgoblin corpse (skeletalised by now)