qw Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, -18, D:1) a scroll of poison (16, -26, D:1) 3 poisoned darts (17, 17, D:1) a +0 club a +0 club (23, -27, D:1) a +0 dagger (25, 8, D:1) a +0 dagger (46, 8, D:1) a book of Displacement (47, -36, D:1) a +0 club (47, -3, D:1) a +2 dagger of electrocution (49, 18, D:1) a +0 club a goblin corpse (skeletalised by now) (50, -3, D:1) a +0 club (56, 18, D:1) a +0 dagger (62, -2, D:1) a scroll of poison (62, 8, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (9, -7, D:2) a ball python corpse (skeletalised by now) (10, -31, D:2) a +0 club (17, -27, D:2) 5 stones (17, -26, D:2) 8 gold pieces (18, 0, D:2) a +0 whip 3 stones (21, -27, D:2) a +0 mace (21, -7, D:2) a wand of iceblast (10) (22, -26, D:2) a potion of ambrosia (23, -30, D:2) 5 stones (25, -26, D:2) a +0 sling (27, -30, D:2) 9 gold pieces (36, 3, D:2) a +0 trident (37, -8, D:2) 6 stones (45, -13, D:2) a +0 hammer (45, -4, D:2) 7 stones (47, -26, D:2) a scroll of vulnerability (47, -19, D:2) a +0 hammer (52, -29, D:2) a +0 robe