qw Level 1 of the Dungeon (0, 0, D:1) a +0 robe (1, 9, D:1) a +0 robe (2, 22, D:1) a +0 dagger (17, 13, D:1) a +0 club (21, 20, D:1) a +0 chain mail (29, -5, D:1) 5 stones (29, 34, D:1) a +0 robe (31, 28, D:1) a scroll of poison (40, -5, D:1) a +0 dagger (41, 28, D:1) a +0 short sword 2 stones (42, 27, D:1) a +0 dagger (42, 32, D:1) a +0 dagger (44, -5, D:1) a +0 sling (48, 16, D:1) a +0 short sword (52, 17, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (10, 29, D:2) a book of Misfortune (17, 16, D:2) a +0 sling a +0 dagger (24, 28, D:2) a +0 chain mail (25, 17, D:2) a +0 dagger (27, 1, D:2) a +0 robe (27, 12, D:2) a +0 robe (29, 32, D:2) a +0 dagger (34, 22, D:2) a +0 club (35, 11, D:2) a +0 hammer (39, -6, D:2) a book of Minor Magic (39, 12, D:2) 2 scrolls of torment (48, 6, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 heavy mace (5, -43, D:3) a +2 short sword of draining (5, -14, D:3) 5 stones (7, -14, D:3) a +0 quarterstaff (9, 1, D:3) a +0 spear (10, -10, D:3) the staff "Hell-Harrower" {rF+ rC++ Will+ Dex+3 Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (+3). rF: It protects you from fire. rC: It greatly protects you from cold. Fire: It increases the power of your Fire spells. Will: It increases your willpower. It falls into the 'Staves' category. It is a one-handed weapon. (19, -21, D:3) a +0 club (20, -12, D:3) 9 stones (25, -24, D:3) 4 stones (26, -10, D:3) a +0 club (36, -35, D:3) a +0 club (40, -16, D:3) a +0 robe (47, -10, D:3) 2 boomerangs (52, -15, D:3) a potion of attraction a scarf of invisibility a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (0, 10, D:4) a +0 club 5 stones a kobold corpse (8, -3, D:4) a quokka corpse (8, -2, D:4) an iguana corpse (9, -3, D:4) a +0 club 5 stones a kobold corpse (10, -1, D:4) a worm corpse (48, 3, D:4) a potion of attraction