Dungeon Crawl Stone Soup version 0.31-a0-237-g2d982f9f85 (webtiles) character file. Game seed: 4329928388759082106 1 qw the Vexing (level 1, -1/12 HPs) Began as a Gargoyle Hexslinger on July 11, 2023. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:01 (26 turns). qw the Vexing (Gargoyle Hexslinger) Turns: 26, Time: 00:00:01 Health: -1/12 AC: 4 Str: 11 XL: 1 Next: 20% Magic: 2/2 EV: 12 Int: 13 God: Gold: 0 SH: 0 Dex: 12 Spells: 1/2 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg + . . c - +0 robe rPois inf (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 1.1 Fighting + Level 2.1 Ranged Weapons - Level 1.5 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 28% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 43% 3 Portal Projectile Hex/Tloc 8% N/A 43% 3 Cause Fear Hex 3% N/A 67% 4 Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The goblin moves out of view. A goblin and a kobold come into view. Found 5 stones. The kobold shouts! You shoot a sling bullet. The sling bullet hits the goblin. The goblin is moderately wounded. You shoot a sling bullet. The sling bullet barely misses the goblin. You shoot a sling bullet. The sling bullet hits the goblin but does no damage. The goblin is moderately wounded. An endoplasm comes into view. You shoot a sling bullet. The sling bullet closely misses the goblin. The endoplasm quivers. The goblin hits you with a +0 dagger. You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! The kobold hits you with a +0 dagger. You shoot a sling bullet. The sling bullet closely misses the kobold. The kobold hits you with a +0 dagger. You shoot a sling bullet. The sling bullet completely misses the kobold. The kobold hits you but does no damage. x2 You shoot a sling bullet. The sling bullet hits the kobold but does no damage. The kobold hits you but does no damage. The endoplasm freezes you. You are frozen. You shoot a sling bullet. The sling bullet hits the kobold but does no damage. The kobold closely misses you. The endoplasm barely misses you. You shoot a sling bullet. The sling bullet hits the kobold. You kill the kobold! The endoplasm hits you but does no damage. The endoplasm jiggles. The endoplasm freezes you. You are frozen. You die... 7..~..77#~# P7.~~~.7P#~# ..... >..~8~..<#~# .... P7.~~~.7P#~# ... 7..~..77#~# (. 7..7.7..7..# .# # ...........# ##.#.# .#77777#.#.#####J)..# ###'#....@...# #...###...## ##### ##.## .# .# ## You could see an endoplasm. Vanquished Creatures A goblin (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 0 | D:1 | 0 ||| qw: Version: 0.3-a-52-g30416fa 0 | D:1 | 0 ||| qw: Game counter: 5722 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 24 | D:1 | HP: 3/12 [frozen (5)] 26 | D:1 | Frozen to death by an endoplasm Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_b, layout_loops_ring, serial_aquarium, aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_window], aquarium_bridge_square [aquarium_subvault_wall, aquarium_subvault_wall, aquarium_subvault_window, aquarium_subvault_bridge], aquarium_window_1, aquarium_window_2, aquarium_window_3, aquarium_view_2c, aquarium_view_2c, chequers_serial_rivers_micro_d, minmay_small_reverse_x Action || total ---------------------------++------- Fire: Sling || 10 Armour: Robe || 4 Dodge: Dodged || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------