qw Level 1 of the Dungeon (2, -12, D:1) a book of Rime (4, 26, D:1) 2 stones (5, -6, D:1) a +0 club (5, 6, D:1) a +0 club (23, -2, D:1) a +0 club (31, 19, D:1) a +0 robe (31, 29, D:1) a +0 scimitar (42, -1, D:1) a book of Blasting (46, 10, D:1) 4 stones (50, -1, D:1) a scroll of poison (51, -12, D:1) the Teachings on Transmigration Spells Type Level a - Passwall Transmutation/Earth 2 b - Irradiate Conjuration/Transmutation 5 (53, -1, D:1) a +0 whip 2 stones (57, -9, D:1) a +0 club (61, -22, D:1) a book of Debilitation (63, -24, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a bat skeleton (4, -12, D:2) a +0 club a goblin skeleton (8, 13, D:2) a +0 spear (26, -19, D:2) a quokka corpse (skeletalised by now) (32, -17, D:2) a book of Conjurations (40, -4, D:2) a potion of degeneration (57, -10, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (4, -22, D:3) 12 gold pieces (12, 0, D:3) a bat corpse (12, 2, D:3) 5 stones (15, 2, D:3) 3 stones (15, 14, D:3) 7 stones (30, 15, D:3) an adder corpse