qw Level 1 of the Dungeon (6, -27, D:1) a scroll of poison a scroll of noise a +0 robe (10, 4, D:1) a book of Spatial Translocations (16, -8, D:1) a +0 club (17, -4, D:1) a scroll of poison (24, 7, D:1) a +0 buckler (25, 5, D:1) a +0 club (25, 16, D:1) a +0 short sword (28, 7, D:1) a +0 scale mail (30, 8, D:1) a +0 dagger (34, -21, D:1) a +0 dagger (34, 7, D:1) a +0 short sword a stone (35, -18, D:1) 7 stones (35, -12, D:1) a +0 club (40, -9, D:1) a +3 spear (44, -1, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (7, -8, D:2) a +0 club (16, -30, D:2) the +4 falchion "Vomac" {chaos, rPois rN+ Int+3 Dex-3} Int: It affects your intelligence (+3). Dex: It affects your dexterity (-3). rPois: It protects you from poison. rN: It protects you from negative energy. (20, -23, D:2) a +0 club (21, -44, D:2) a wand of roots (6) (22, -30, D:2) a +0 dagger a stone (22, -19, D:2) a +0 buckler (35, -31, D:2) 7 stones (39, -43, D:2) a +0 plate armour (40, -10, D:2) a +0 hand axe (49, -12, D:2) a scroll of poison (51, -17, D:2) a +0 ring mail (54, -19, D:2) a wand of light (5) Level 3 of the Dungeon (0, 0, D:3) an adder corpse (2, -14, D:3) a giant cockroach corpse (11, -1, D:3) a +0 flail a +0 scale mail a +0 dagger a +0 robe a +0 flail a frilled lizard corpse