Dungeon Crawl Stone Soup version 0.31-a0-237-g2d982f9f85 (webtiles) character file. Game seed: 3349629656900365758 21 qw the Shooter (level 2, -4/24 HPs) Began as a Minotaur Hexslinger on July 11, 2023. Slain by Sigmund ... wielding a +0 scythe (8 damage) ... on level 2 of the Dungeon. The game lasted 00:00:22 (923 turns). qw the Shooter (Minotaur Hexslinger) Turns: 923, Time: 00:00:22 Health: -4/24 AC: 6 Str: 12 XL: 2 Next: 65% Magic: 2/2 EV: 10 Int: 10 God: Gold: 103 SH: 0 Dex: 12 Spells: 2/3 levels left rFire + . . Y - +1 sling rCold . . . (no shield) rNeg . . . c - +0 ring mail rPois . (helmet restricted) rElec . (no cloak) rCorr . i - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth + h - ring of protection from fire HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: horns 2, retaliatory headbutt a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 103 gold pieces. Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Skills: - Level 2.0 Fighting + Level 3.3 Ranged Weapons - Level 2.1 Dodging - Level 1.0 Spellcasting - Level 2.0 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 16% N/A 34% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 2% N/A 83% 3 Portal Projectile Hex/Tloc 4% N/A 83% 3 Cause Fear Hex 2% N/A 98% 4 Inventory: Hand Weapons Y - a +1 sling (weapon) Armour c - a +0 ring mail (worn) i - a +0 pair of gloves (worn) Jewellery h - a ring of protection from fire (left hand) Potions a - a potion of magic {unknown} f - a potion of curing {unknown} g - a potion of heal wounds {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Message History Enter note: Sigmund gestures at you while chanting. The puff of flame hits you. You resist. You feel less confused. You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is lightly wounded. You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is lightly wounded. Sigmund hits you from afar with a +0 scythe! You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is moderately wounded. Sigmund hits you from afar with a +0 scythe. You shoot a sling bullet. The sling bullet barely misses Sigmund. Sigmund points at you and mumbles some strange words. The magic dart hits you! Sigmund closely misses you. You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is heavily wounded. You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is heavily wounded. Sigmund barely misses you. You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is severely wounded. Sigmund hits you from afar with a +0 scythe. You shoot a sling bullet. The sling bullet closely misses Sigmund. Sigmund barely misses you. You shoot a sling bullet. The sling bullet barely misses Sigmund. Sigmund points at you and mumbles some strange words. You are confused. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You shoot a sling bullet. Something completely misses you. You shoot a sling bullet. Something hits you. You shoot a sling bullet. You feel less confused. Something hits you! You die... ###.##..## #.##...# #>...##..# #. ....# #........## ###.##...####..#.##...# . ..............#.##..#. #.##........##.......... ...........>###......... }...}...}............... .....{$@....###......... ..}...}.......)......... ..........%<####.#...... }...}...}.#.# #.#...... ..........#.####.####.#. ..}...}...#..........#.. ....?.....#..###.####.#. }...}...}.#..# #.# #. .......#... ... There were no monsters in sight! Vanquished Creatures A ball python (D:1) 4 bats (D:1) A giant cockroach (D:1) 3 goblins 3 hobgoblins 2 quokkas (D:1) 2 kobolds (D:1) 3 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Minotaur Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:1 | 0 ||| qw: Version: 0.3-a-52-g30416fa 0 | D:1 | 0 ||| qw: Game counter: 5825 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 284 | D:1 | Reached skill level 3 in Ranged Weapons 284 | D:1 | Reached XP level 2. HP: 21/23 MP: 2/2 745 | D:1 | 745 ||| UPGRADING to +0 leather armour. 755 | D:1 | 755 ||| DROPPING +0 robe. 756 | D:1 | 756 ||| UPGRADING to +0 pair of gloves. 761 | D:1 | 761 ||| UPGRADING to ring of protection from fire. 762 | D:1 | 762 ||| READING scroll labelled PUIPNOTYEPS. 763 | D:1 | 763 ||| READING scroll labelled IBETTYUPTENN. 764 | D:1 | 764 ||| DROPPING scroll of poison. 844 | D:2 | Noticed Sigmund 850 | D:2 | 850 ||| STAIRDANCE 888 | D:1 | 888 ||| UPGRADING to +0 ring mail. 898 | D:1 | 898 ||| DROPPING +0 leather armour. 899 | D:1 | 899 ||| READING scroll labelled QEGHOU VEULINKYI. 914 | D:2 | HP: 4/24 [Sigmund/magic dart (8)] 922 | D:2 | HP: 3/24 [something (1)] 923 | D:2 | Slain by Sigmund Levels and vault maps discovered: D:1: amcnicky_arrival_single_pillar, layout_loops_cross, minmay_door_square, minmay_close_crescents D:2: layout_loops_ring, kennysheep_crisscross, chequers_serial_rivers_large_b, minmay_goblin_kobold_house, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 3 | 3.3 Fighting | 2 | 2.0 Dodging | | 2.1 Spellcasting | | 1.0 Hexes | | 2.0 Action || total ---------------------------++------- Fire: Sling || 76 Use: Scroll || 3 Armour: Robe || 5 Leather armour || 1 Dodge: Dodged || 19 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 25 | 6 | 19.4 | 15 | 4 | 21.1 +---------+---------+-------+---------+---------+------- D:1 | 22 | 6 | 21.4 | 13 | 4 | 23.5 D:2 | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------