Dungeon Crawl Stone Soup version 0.31-a0-237-g2d982f9f85 (webtiles) character file. Game seed: 13208718737733603065 46 qw the Shooter (level 3, -9/22 HPs) Began as a Gargoyle Hexslinger on July 11, 2023. Mangled by an ogre ... wielding a +0 giant club (11 damage) ... on level 4 of the Dungeon. The game lasted 00:00:27 (1208 turns). qw the Shooter (Gargoyle Hexslinger) Turns: 1208, Time: 00:00:28 Health: -9/22 AC: 8 Str: 10 (11) XL: 3 Next: 66% Magic: 4/4 EV: 10 Int: 10 (13) God: Gold: 55 SH: 0 Dex: 12 (14) Spells: 3/4 levels left rFire . . . Y - +1 sling rCold . . . (no shield) rNeg + . . h - +0 ring mail rPois inf (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 55 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 2.3 Fighting + Level 3.3 Ranged Weapons - Level 1.5 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 20% N/A 30% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 3% N/A 83% 3 Portal Projectile Hex/Tloc 6% N/A 83% 3 Cause Fear Hex 2% N/A 96% 4 Inventory: Hand Weapons Y - a +1 sling (weapon) Armour h - a +0 ring mail (worn) Jewellery e - a ring of willpower Scrolls a - 2 scrolls of identify b - a scroll of vulnerability {unknown} i - a scroll of brand weapon {unknown} Potions c - 2 potions of enlightenment {unknown} d - a potion of resistance {unknown} f - a potion of curing {unknown} g - a potion of mutation {unknown} j - 2 potions of lignification {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Wu Jian Message History Found a chain mail. There is an open door here. Found a stone staircase leading down. Found a dagger. A sourceless malevolence fills the Dungeon... and a teleportation trap spontaneously manifests! You are yanked towards a nearby monster! Your surroundings suddenly seem different. An ogre comes into view. It is wielding a +0 giant club. Found an iridescent dagger and 10 gold pieces. Found a stone staircase leading up. The ogre shouts! You shoot a sling bullet. The sling bullet hits the ogre. The ogre is lightly wounded. You shoot a sling bullet. The sling bullet completely misses the ogre. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is lightly wounded. The ogre hits you but does no damage. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is moderately wounded. The ogre barely misses you. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You shoot a sling bullet. The sling bullet hits the ogre but does no damage. The ogre is moderately wounded. The ogre completely misses you. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is heavily wounded. The ogre closely misses you. You shoot a sling bullet. The sling bullet hits the ogre! The ogre is severely wounded. The ogre closely misses you. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club! Ouch! That really hurt! You die... .. .# .###### ####......< #........# #####........## .............'. #..@O....# #....).$.# #........# #........# #........# ########## You could see an ogre. Vanquished Creatures 2 adders 7 ball pythons 2 bats 3 endoplasms (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) 2 quokkas (D:4) 2 frilled lizards 2 kobolds (D:1) 3 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 0 | D:1 | 0 ||| qw: Version: 0.3-a-52-g30416fa 0 | D:1 | 0 ||| qw: Game counter: 5828 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 56 | D:1 | HP: 2/12 [kobold/+0 club (4)] 151 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 426 | D:1 | Reached skill level 3 in Ranged Weapons 870 | D:1 | 870 ||| UPGRADING to +0 ring mail. 880 | D:1 | 880 ||| DROPPING +0 robe. 881 | D:1 | 881 ||| READING 2 scrolls labelled XAYQAWKANWU. 882 | D:1 | 882 ||| DRINKING 2 emerald potions. 883 | D:1 | 883 ||| DROPPING scroll of poison. 884 | D:1 | 884 ||| DROPPING potion of degeneration. 1069 | D:2 | Reached XP level 3. HP: 19/22 MP: 4/4 1109 | D:2 | You fall into a shaft and drop 2 floors! 1109 | D:4 | Found an ornate altar of the Wu Jian Council. 1199 | D:4 | Noticed an ogre 1204 | D:4 | HP: 1/22 [ogre/+0 giant club (21)] 1208 | D:4 | Mangled by an ogre Levels and vault maps discovered: D:1: lightli_arrival_windingriver, layout_basic D:2: layout_basic, serial_bayou_pond_e, corexii_shack, minmay_misc_feat_roman D:4: layout_basic, nicolae_wu_jian_wuxing_cycle, grunt_decor_one_mirror Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 3 | 3.3 Fighting | 2 | 2.3 Dodging | | 1.5 Spellcasting | | 1.0 Hexes | | 2.6 Action || total ---------------------------++------- Fire: Sling || 118 Use: Scroll || 1 Potion || 1 Armour: Robe || 7 Ring mail || 15 Dodge: Dodged || 39 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 66 | 0 | 0.0 | 28 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 29 | 0 | 0.0 | 18 | 0 | 0.0 D:2 | 18 | 0 | 0.0 | 6 | 0 | 0.0 D:4 | 19 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+-------