Dungeon Crawl Stone Soup version 0.31-a0-239-g0a1456f148 (webtiles) character file. Game seed: 16562000095924635326 490 qw the Shooter (level 7, -4/44 HPs) Began as a Gargoyle Hexslinger on July 11, 2023. Slain by Edmund ... wielding a +2 dire flail of protection (9 damage) ... on level 4 of the Dungeon. The game lasted 00:00:53 (2733 turns). qw the Shooter (Gargoyle Hexslinger) Turns: 2733, Time: 00:00:54 Health: -4/44 AC: 13 Str: 12 XL: 7 Next: 14% Magic: 8/8 EV: 12 Int: 13 God: Gold: 200 SH: 0 Dex: 20 Spells: 7/8 levels left rFire . . . b - +2 sling (heavy) rCold + . . (no shield) rNeg + . . l - +5 robe of the Good {rElec rC+} rPois inf (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . e - +1 pair of boots Will ..... (no amulet) Stlth ++ f - +6 ring of dexterity HPRegen 0.27/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: sickness immunity, AC +4, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 200 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 4.8 Fighting - Level 6.1 Ranged Weapons + Level 1.5 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 28% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 43% 3 Portal Projectile Hex/Tloc 8% N/A 43% 3 Cause Fear Hex 3% N/A 67% 4 Inventory: Hand Weapons b - a +2 heavy sling (weapon) Armour e - a +1 pair of boots (worn) l - the +5 robe of the Good (worn) {rElec rC+} (You found it on level 3 of the Dungeon) rC: It protects you from cold. rElec: It insulates you from electricity. Jewellery f - a +6 ring of dexterity (left hand) Scrolls a - 2 scrolls of identify g - 2 scrolls of brand weapon h - a scroll of blinking {unknown} Potions c - a potion of heal wounds {unknown} d - a potion of might i - a potion of curing k - a potion of mutation Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf D:4 1 transporter, Edmund; qw's ghost, amateur GrHs Message History You shoot a sling bullet. The sling bullet barely misses Edmund. You shoot a sling bullet. The sling bullet hits Edmund but does no damage. Edmund is lightly wounded. You shoot a sling bullet. The sling bullet barely misses Edmund. Edmund barely misses you. You shoot a sling bullet. The sling bullet barely misses Edmund. Edmund misses you. You shoot a sling bullet. The sling bullet hits Edmund! Edmund is heavily wounded. Edmund hits you but does no damage. Edmund misses you. You shoot a sling bullet. The sling bullet barely misses Edmund. Edmund barely misses you. Edmund hits you with a +2 dire flail of protection! You shoot a sling bullet. The sling bullet hits Edmund! Edmund is severely wounded. Edmund barely misses you. You shoot a sling bullet. The sling bullet hits Edmund but does no damage. Edmund is severely wounded. Edmund hits you but does no damage. Edmund hits you with a +2 dire flail of protection! You shoot a sling bullet. The sling bullet hits Edmund but does no damage. Edmund is severely wounded. Edmund closely misses you. Edmund barely misses you. You shoot a sling bullet. The sling bullet hits Edmund! Edmund is almost dead. Edmund hits you with a +2 dire flail of protection! You shoot a sling bullet. The sling bullet hits Edmund but does no damage. Edmund is almost dead. Edmund says, "I'm quite good with sums, too." Edmund misses you. Edmund hits you with a +2 dire flail of protection. You shoot a sling bullet. The sling bullet hits Edmund but does no damage. Edmund is almost dead. Edmund hits you with a +2 dire flail of protection! x2 You die... #............. .........<... #### # # ............ ...#.#.##. ....$..... ...#.#.##.#+##.>.....# ...^.................# ...#.#.# #...........# ....... #......@....# ...#.#+# +......@....# ........ #...........# ........ +...........# ....#... #............. ....##+# ##..#.####..... .......# #..#.# ..... <%...######..#.# ..... .............#.# .. You could see Edmund. Vanquished Creatures Grinder (D:4) An ogre (D:4) A scorpion (D:4) An orc wizard (D:2) An adder (D:4) 3 gnolls (D:2) 2 worms (D:2) 4 dart slugs 8 orcs 4 endoplasms A giant cockroach (D:2) 5 goblins 5 hobgoblins A jackal (D:2) 2 quokkas 7 ball pythons 6 bats 2 frilled lizards (D:3) 4 kobolds 4 rats 63 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 0 | D:1 | 0 ||| qw: Version: 0.3-a-52-g30416fa 0 | D:1 | 0 ||| qw: Game counter: 5888 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 217 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 444 | D:1 | Reached skill level 3 in Ranged Weapons 444 | D:1 | 444 ||| FLEEEEING. 846 | D:1 | 846 ||| DROPPING amulet of magic regeneration. 847 | D:1 | 847 ||| UPGRADING to +6 ring of dexterity. 848 | D:1 | 848 ||| READING 3 scrolls labelled DOHEBA YNOEN. 849 | D:1 | 849 ||| READING 3 scrolls labelled VARCHO CUCWOUSE. 850 | D:1 | 850 ||| READING 2 scrolls of brand weapon. 850 | D:1 | 850 ||| BRANDING +1 sling of freezing. 851 | D:1 | 851 ||| DROPPING scroll of poison. 926 | D:2 | Reached XP level 3. HP: 21/21 MP: 4/4 1144 | D:2 | Found a runed translucent door. 1145 | D:2 | Noticed Crazy Yiuf 1284 | D:2 | Reached XP level 4. HP: 26/26 MP: 5/5 1286 | D:2 | Reached skill level 4 in Ranged Weapons 1572 | D:2 | 1572 ||| UPGRADING to +0 pair of boots. 1577 | D:2 | 1577 ||| READING 2 scrolls labelled ULAARUI CISCHI. 1578 | D:2 | 1578 ||| READING scroll labelled KIOMAH RYXOEMN. 1579 | D:2 | 1579 ||| READING 3 scrolls of identify. 1579 | D:2 | 1579 ||| IDENTIFYING fizzy golden potion 1580 | D:2 | 1580 ||| DROPPING scroll of fog. 1756 | D:3 | Identified the +5 robe of the Good {rElec rC+} 1789 | D:3 | 1789 ||| FLEEEEING. 1790 | D:3 | 1790 ||| FLEEEEING. 1791 | D:3 | 1791 ||| FLEEEEING. 1792 | D:3 | 1792 ||| FLEEEEING. 1793 | D:3 | 1793 ||| FLEEEEING. 1798 | D:3 | 1798 ||| FLEEEEING. 1799 | D:3 | 1799 ||| FLEEEEING. 1800 | D:3 | 1800 ||| STAIRDANCE 1807 | D:2 | Reached XP level 5. HP: 18/30 MP: 6/6 1914 | D:2 | 1914 ||| UPGRADING to +5 robe of the Good {rElec rC+}. 1924 | D:2 | 1924 ||| DROPPING +0 robe. 1925 | D:2 | 1925 ||| READING scroll labelled VOUWNU FURENOI. 1926 | D:2 | 1926 ||| READING scroll labelled WOOMEM BOIXY. 1986 | D:2 | 1986 ||| READING 3 scrolls of identify. 1986 | D:2 | 1986 ||| IDENTIFYING fizzy inky potion 1987 | D:2 | 1987 ||| READING 2 scrolls of identify. 1987 | D:2 | 1987 ||| IDENTIFYING ruby potion 1988 | D:2 | 1988 ||| DROPPING potion of invisibility. 2198 | D:3 | 2198 ||| READING scroll of enchant armour. 2198 | D:3 | 2198 ||| ENCHANTING +0 pair of boots. 2316 | D:3 | 2316 ||| READING scroll labelled TUIGAF TET PIV. 2317 | D:3 | 2317 ||| READING scroll labelled OROCVE VUSY. 2318 | D:3 | 2318 ||| READING scroll labelled NUSYHE LIUTIERGH. 2319 | D:3 | 2319 ||| READING 2 scrolls of identify. 2319 | D:3 | 2319 ||| IDENTIFYING pink potion 2372 | D:4 | Reached skill level 5 in Ranged Weapons 2483 | D:4 | Found a transporter. 2486 | D:4 | Noticed qw's ghost (amateur GrHs) 2552 | D:4 | 2552 ||| READING scroll of enchant weapon. 2552 | D:4 | 2552 ||| ENCHANTING +1 heavy sling. 2559 | D:4 | Noticed Grinder 2565 | D:4 | Killed Grinder 2566 | D:4 | Reached XP level 6. HP: 40/40 MP: 7/7 2600 | D:4 | Reached skill level 6 in Ranged Weapons 2600 | D:4 | Reached XP level 7. HP: 44/44 MP: 8/8 2720 | D:4 | Noticed Edmund 2733 | D:4 | HP: 5/44 [Edmund/+2 dire flail of protection (9)] 2733 | D:4 | Slain by Edmund Levels and vault maps discovered: D:1: lemuel_arrival_room, layout_basic, kennysheep_flooded_box, solitary_fountain D:2: layout_basic, minmay_tromino_v4_a, uniq_crazy_yiuf_cottage D:3: layout_rooms, minmay_misc_feat_cross D:4: layout_basic, gammafunk_temple_overflow_statue, minmay_temple_entry_mini_moons, gammafunk_ghost_mausoleum, uniq_edmund, uniq_grinder Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Ranged Weapons | 3 4 5 6 | 6.1 Fighting | 2 4 | 4.8 Dodging | | 1.5 Spellcasting | | 1.0 Hexes | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 85 | 58 | 13 || 156 Use: Scroll | 3 | 13 | || 16 Armour: Robe | 14 | 7 | 2 || 23 Dodge: Dodged | 21 | 5 | 8 || 34 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 405 | 296 | 42.2 | 58 | 5 | 7.9 +---------+---------+-------+---------+---------+------- D:1 | 28 | 0 | 0.0 | 15 | 0 | 0.0 D:2 | 107 | 10 | 8.5 | 18 | 4 | 18.2 D:3 | 32 | 0 | 0.0 | 16 | 0 | 0.0 D:4 | 238 | 286 | 54.6 | 9 | 1 | 10.0 +---------+---------+-------+---------+---------+-------