qw Level 1 of the Dungeon (0, 0, D:1) 4 stones (2, 3, D:1) a +0 club (4, -3, D:1) a +0 club (27, -5, D:1) a +0 whip (27, 9, D:1) a +0 mace (28, 14, D:1) 5 poisoned darts (43, 21, D:1) a scroll of poison a +1 sling a +0 robe (47, -2, D:1) 4 stones (60, 10, D:1) 3 stones (62, 12, D:1) a +0 short sword Level 2 of the Dungeon [Shop] Cinu's General Store a scroll of noise (13 gold) a +4 glaive of protection (387 gold) a wand of paralysis (4) (124 gold) a book of Hexes (468 gold) a +0 spear (39 gold) a +0 hand axe (39 gold) a +1 falchion of holy wrath (161 gold) a book of Vapours (338 gold) a ring of protection from fire (325 gold) (8, 11, D:2) 4 stones (18, 26, D:2) a +0 club 2 stones (18, 28, D:2) the +3 scale mail "Zyidimorig" {+Inv rPois Dex-4 Slay+2} Dex: It affects your dexterity (-4). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rPois: It protects you from poison. +Inv: It lets you turn invisible. (36, 24, D:2) a +0 flail a +0 whip (37, 24, D:2) a +0 whip (41, 33, D:2) a +0 quarterstaff (49, 3, D:2) 3 stones Level 3 of the Dungeon (11, -20, D:3) a beast talisman (19, 7, D:3) a +0 spear (21, 4, D:3) a +0 club a +0 flail (25, -7, D:3) a +0 club (25, 17, D:3) a stone (38, -7, D:3) 8 stones Level 4 of the Dungeon (0, 0, D:4) a +0 sling (1, 12, D:4) a +0 dagger (12, 3, D:4) 9 stones (16, 22, D:4) a +0 rapier (17, -2, D:4) a +0 short sword (19, 23, D:4) 4 boomerangs (25, -5, D:4) 2 boomerangs (27, 5, D:4) a +0 dagger (34, 16, D:4) a +0 halberd a +0 club (35, 17, D:4) a +0 halberd (36, 18, D:4) a +0 flail (39, -1, D:4) a +0 robe (42, 22, D:4) a +0 club (43, -2, D:4) the +0 helmet of the Great Game {+Blink rElec rF+} rF: It protects you from fire. rElec: It insulates you from electricity. +Blink: It lets you blink. (43, 0, D:4) a +0 club (45, 11, D:4) a +0 giant spiked club (47, -4, D:4) a +0 short sword 3 stones (54, 37, D:4) a +0 robe (63, -5, D:4) a potion of invisibility a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 spear (1, -1, D:5) a +0 spear a +0 spear (10, -4, D:5) a potion of ambrosia a +0 spear (30, -11, D:5) 5 stones (53, 16, D:5) a +0 flail a +3 flail (54, 17, D:5) a +0 spear a +0 club a +0 robe a +0 flail Level 6 of the Dungeon (0, 0, D:6) an electric eel corpse (skeletalised by now) (5, -16, D:6) a +0 whip (5, 21, D:6) a +0 dagger (7, 4, D:6) a +0 chain mail (14, -12, D:6) a +0 long sword a +0 robe (16, 11, D:6) a scroll of noise (18, -12, D:6) a +0 spear a +0 robe (18, 15, D:6) a hound skeleton (19, -14, D:6) a +4 hand axe a +0 robe a +2 short sword a +0 robe (19, -13, D:6) a +0 falchion a +0 robe (24, 8, D:6) an adder corpse (36, 21, D:6) a +0 dagger a +0 ring mail an orc corpse (39, 21, D:6) a +0 robe (52, -17, D:6) a +0 falchion (54, -9, D:6) a +0 flail