qw Level 1 of the Dungeon (0, 0, D:1) a +0 club (12, -20, D:1) a +0 club (18, -25, D:1) a +0 spear (22, -10, D:1) a scroll of poison (24, -28, D:1) a +0 club (46, -40, D:1) a +0 spear (49, -9, D:1) a book of Geomancy Level 2 of the Dungeon (6, -45, D:2) a +0 whip 2 stones (13, 1, D:2) a wand of roots (2) (19, -12, D:2) a scroll of revelation a +0 robe (21, -50, D:2) 5 stones (24, -4, D:2) a +0 club 5 stones (33, -43, D:2) a +0 club (34, -39, D:2) a +0 club (40, -30, D:2) 5 stones (40, -17, D:2) a staff of fire Level 3 of the Dungeon (0, 0, D:3) a potion of attraction the +1 robe "Dido" {+Inv rN+} rN: It protects you from negative energy. +Inv: It lets you turn invisible. (7, 20, D:3) a scroll of poison (8, 20, D:3) a +0 robe (15, 7, D:3) 6 stones (25, 27, D:3) a +0 whip an orc skeleton (25, 28, D:3) a +0 flail 3 boomerangs a +0 club a +0 ring mail an orc skeleton an orc skeleton (29, 27, D:3) a +0 club (30, -5, D:3) a +0 scale mail (34, -1, D:3) a +0 flail (34, 6, D:3) a +0 short sword (35, 8, D:3) a +0 leather armour (35, 9, D:3) a +0 sling (39, 36, D:3) a +0 club a +2 flail of protection a +0 flail (40, 14, D:3) a throwing net (40, 36, D:3) a +0 spear (41, 15, D:3) a ball python corpse (skeletalised by now) (42, 15, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a gold piece (5, 2, D:4) a +3 flail an orc corpse (8, -2, D:4) 4 stones (17, 14, D:4) a +0 giant club an ogre corpse (18, 14, D:4) a hobgoblin corpse