qw Level 1 of the Dungeon [Shop] Duer's General Store a potion of brilliance (52 gold) a +0 ring mail (52 gold) a +1 hat (143 gold) a book of Misfortune (468 gold) a scroll of identify (26 gold) a +0 chain mail of fire resistance (149 gold) a potion of brilliance (52 gold) the +5 flail of Infection {vamp, rC+} (643 gold) rC: It protects you from cold. (0, 0, D:1) 2 throwing nets (7, -35, D:1) 3 large rocks (19, -34, D:1) 3 stones (36, 4, D:1) a +0 dagger (45, -37, D:1) a book of Cantrips (45, -12, D:1) a scroll of fog a scroll of poison a +0 robe (46, -28, D:1) a +0 club (48, -29, D:1) a +0 club (50, -3, D:1) a +0 mace (55, 10, D:1) 4 stones (57, -31, D:1) 4 stones (59, -26, D:1) a +0 dagger (62, -11, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -12, D:2) the +8 mace "Puasaeck" {heavy, rElec rF+++ Dex-2} Dex: It affects your dexterity (-2). rF: It renders you almost immune to fire. rElec: It insulates you from electricity. (8, -18, D:2) a +0 dagger 3 stones (22, 7, D:2) a +1 dagger of holy wrath (30, -8, D:2) a +0 club (35, -6, D:2) a scroll of poison (36, -26, D:2) 5 stones (39, -18, D:2) a +0 sling a +0 club (58, -13, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 robe (1, 0, D:3) a +0 short sword (3, 0, D:3) a +0 dagger a +0 leather armour (4, -19, D:3) a +0 flail (4, -13, D:3) a +0 whip (7, 17, D:3) a +0 falchion (15, 11, D:3) a +0 dagger of holy wrath (25, 17, D:3) a scroll of revelation (26, 10, D:3) a +0 trident (29, -7, D:3) a +0 chain mail (40, -13, D:3) a +0 plate armour (41, 5, D:3) a +0 dagger 2 stones (44, 20, D:3) a +1 sling a +0 leather armour (46, 26, D:3) a +0 dagger (48, -12, D:3) a beast talisman (50, 20, D:3) a +0 helmet Level 4 of the Dungeon (0, 0, D:4) 7 stones (9, -20, D:4) a +1 dire flail of holy wrath a +0 leather armour (11, -3, D:4) a +0 dagger a +0 robe (11, 12, D:4) a +0 dagger a +0 leather armour (12, -2, D:4) a +0 rapier a +0 ring mail (12, 12, D:4) a +0 orcbow (26, -15, D:4) a scroll of noise a scarf of shadows (28, 17, D:4) a +0 rapier a +0 leather armour (29, 21, D:4) a +0 club (30, 21, D:4) a +0 hand axe (32, 20, D:4) a +0 club (33, 0, D:4) a +0 robe a +0 whip of freezing a wand of flame (13) (38, 4, D:4) a +0 dagger (42, 9, D:4) a +0 flail (47, 15, D:4) a +0 ring mail (52, 3, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) a +0 pair of gloves (7, -32, D:5) a +0 giant spiked club (12, -6, D:5) a +0 giant club (13, -41, D:5) a scroll of revelation (13, -5, D:5) a scroll of poison (14, -47, D:5) a +0 leather armour (16, -7, D:5) a +0 giant spiked club (19, -29, D:5) a +0 helmet (27, -5, D:5) a +0 dagger (37, -12, D:5) a +0 leather armour (39, -10, D:5) a scroll of fog (40, -39, D:5) a maw talisman (49, -14, D:5) a +0 dagger a +0 leather armour (51, -4, D:5) the +6 trident of Circular Logic {protect, rC+ Int+5} Int: It affects your intelligence (+5). rC: It protects you from cold. (59, -4, D:5) a +0 quarterstaff Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (4, 32, D:6) a +0 ring mail (21, 6, D:6) a +0 whip (22, -10, D:6) a +0 giant club (23, 5, D:6) a +0 dagger (23, 6, D:6) a +0 ring mail a +0 hand axe (23, 7, D:6) a +0 chain mail a boomerang a +0 war axe 2 stones a +0 whip (24, 5, D:6) a +0 short sword 6 poisoned darts a +0 dagger (24, 7, D:6) a +0 club (25, 6, D:6) 4 stones a +0 whip a +0 dagger (25, 7, D:6) a stone a +0 dagger of flaming (28, 16, D:6) a wand of roots (13) (42, -5, D:6) a book of Armaments (43, 5, D:6) a There-And-Back Book (44, -10, D:6) a scroll of revelation (48, -14, D:6) a +0 short sword a +0 ring mail (48, -12, D:6) a +0 flail a +0 scale mail a +1 hand axe of venom (49, -11, D:6) a +0 club a +0 chain mail Level 7 of the Dungeon (5, -10, D:7) 2 curare-tipped darts (8, -2, D:7) a +2 dagger of draining a +0 robe (10, -1, D:7) a +0 mace (10, 0, D:7) a +0 club a +0 short sword (12, 0, D:7) a +0 whip (12, 2, D:7) a +0 great sword (16, 22, D:7) the +4 mace of Spores {heavy, Str+3 Int+3} Str: It affects your strength (+3). Int: It affects your intelligence (+3). (22, 18, D:7) 6 stones (28, 23, D:7) 4 stones (29, 15, D:7) a wand of roots (7) (29, 26, D:7) 8 stones (31, 6, D:7) 3 datura-tipped darts (50, 6, D:7) 2 javelins Level 8 of the Dungeon (0, 0, D:8) 5 stones (0, 12, D:8) a scroll of revelation (32, 2, D:8) a +0 club a +0 ring mail a +0 dagger a +0 robe (32, 5, D:8) a +3 dagger a +0 scale mail a +0 flail a +0 leather armour a +0 whip a +0 ring mail (33, -15, D:8) a wand of charming (7) (40, -10, D:8) a +0 morningstar of holy wrath (44, -26, D:8) 5 stones (48, -5, D:8) an amulet of guardian spirit the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 chain mail (5, -1, Lair:1) a book of Decay (7, -6, Lair:1) a yak corpse (30, 10, Lair:1) a +0 dagger a +0 robe the orc corpse of Nergalle (skeletalised by now) a cane toad corpse (skeletalised by now) (31, 9, Lair:1) a +0 chain mail (35, 6, Lair:1) a water moccasin corpse (36, 23, Lair:1) a basilisk corpse