qw Level 1 of the Dungeon (0, 0, D:1) a book of Necromancy (16, -3, D:1) a +0 dagger (23, -35, D:1) a +0 club (40, -12, D:1) 5 stones (41, 3, D:1) a potion of attraction a scroll of poison Level 2 of the Dungeon (10, 40, D:2) a +0 robe (15, 49, D:2) a bat corpse (skeletalised by now) (15, 50, D:2) the +4 war axe of Tartarus {freeze, rCorr Dex+3} Dex: It affects your dexterity (+3). rCorr: It protects you from acid and corrosion. (23, 38, D:2) a +0 robe (27, 37, D:2) a bat skeleton (35, 15, D:2) a Trismegistus Codex (35, 48, D:2) a giant cockroach corpse (37, 1, D:2) a +0 short sword (38, 33, D:2) a +0 hammer (41, 2, D:2) 7 stones (45, 39, D:2) a +0 flail a gnoll corpse