qw Level 1 of the Dungeon (0, 0, D:1) a book of Debilitation (7, 2, D:1) a +0 dagger (7, 22, D:1) a +0 dagger 5 stones (8, 8, D:1) a +0 flail (12, 19, D:1) a staff of poison (16, 23, D:1) 8 stones (22, 21, D:1) a +0 plate armour (23, -4, D:1) 3 stones (25, 6, D:1) a scroll of poison a +6 ring of intelligence a +0 leather armour a +0 robe (31, 25, D:1) a +0 hand axe (32, 11, D:1) a +0 leather armour (39, 13, D:1) a +0 club (40, 10, D:1) a +0 short sword (47, 2, D:1) a +0 dagger (48, 20, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (0, 5, D:2) 3 stones (10, 3, D:2) a +0 dagger (16, -40, D:2) a +0 dagger 4 stones (17, -20, D:2) a potion of lignification (21, -10, D:2) a +0 whip (21, -9, D:2) a +0 scale mail (27, -27, D:2) a +0 quarterstaff (36, -32, D:2) a +0 robe (37, -27, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (3, 8, D:3) a +0 club a +0 chain mail a wand of acid (13) (4, -4, D:3) a +0 scale mail (5, 21, D:3) a bat corpse (7, -15, D:3) a +0 whip 4 poisoned darts (11, -12, D:3) a +0 dagger of draining a kobold corpse (skeletalised by now) (12, -11, D:3) a +0 dagger 3 poisoned darts a +0 dagger a goblin corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (12, -6, D:3) a +0 hand axe (18, -6, D:3) the +9 war axe of the Hero {vamp, rF+ rCorr Str-5 SInv} Str: It affects your strength (-5). rF: It protects you from fire. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (24, 8, D:3) a +0 club 3 stones (30, 15, D:3) a +0 hand axe (34, 1, D:3) a +0 whip 3 poisoned darts (34, 6, D:3) a stone (34, 8, D:3) a stone (35, 3, D:3) 5 large rocks (36, 7, D:3) a stone (37, 5, D:3) a stone (37, 6, D:3) 2 scrolls of identify (38, 3, D:3) a stone (38, 8, D:3) a stone (39, 21, D:3) a +0 hammer (39, 22, D:3) a +0 hammer (39, 23, D:3) a +0 hammer (40, 22, D:3) a +0 hammer (40, 23, D:3) a +0 hammer (40, 25, D:3) a potion of brilliance (41, 26, D:3) a +0 hammer (41, 27, D:3) a +0 hammer (42, 28, D:3) a +0 hammer (42, 30, D:3) a +0 hammer