qw Level 1 of the Dungeon (0, 0, D:1) a stone (4, -24, D:1) a +0 dagger (7, -26, D:1) a +0 whip (23, -2, D:1) a +0 club a stone (23, 0, D:1) a +0 dagger a stone (30, -5, D:1) 6 poisoned darts (38, 1, D:1) a +0 club (38, 11, D:1) a +2 dagger of speed 2 stones (39, 1, D:1) a +0 whip 4 stones (39, 13, D:1) a scroll of poison (46, -4, D:1) a +0 short sword (47, -11, D:1) a +0 long sword (48, -17, D:1) 2 stones (49, -26, D:1) a +0 dagger (49, 13, D:1) a +0 club (54, -27, D:1) a ring of wizardry Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 11, D:2) a +0 whip (12, -3, D:2) a ring of magical power a ring of see invisible a +0 robe (15, 4, D:2) a +0 sling (20, 10, D:2) a There-And-Back Book (23, -15, D:2) a staff of fire (23, -14, D:2) a +0 spear (23, -11, D:2) a +0 leather armour (23, -8, D:2) a +0 sling (25, -12, D:2) a +0 ring mail (26, -9, D:2) a +0 short sword (31, -12, D:2) 2 poisoned darts (33, -15, D:2) a +0 chain mail (40, -11, D:2) the +10 mace of Dequakk {heavy, Str+6} Str: It affects your strength (+6). (43, -7, D:2) a +0 robe (43, -6, D:2) a +0 short sword (47, 11, D:2) 6 stones (48, 8, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 whip a +0 club (0, 1, D:3) a +0 club a +0 robe a +0 whip a goblin corpse a gnoll corpse (1, 1, D:3) a +0 spear a gnoll corpse (skeletalised by now) (11, 5, D:3) 6 boomerangs (13, 13, D:3) the +8 mace "Oletz" {flame, rN++} rN: It greatly protects you from negative energy. (15, 12, D:3) a +0 spear a +0 leather armour (17, 16, D:3) a +0 leather armour (20, 5, D:3) a +0 robe (30, 7, D:3) a +0 club a +0 leather armour (38, 4, D:3) a scroll of vulnerability (46, 9, D:3) a serpent talisman (46, 33, D:3) a +0 robe (47, 15, D:3) a +0 club (50, 20, D:3) an adder corpse (skeletalised by now) (53, 5, D:3) a +0 dagger (55, 5, D:3) a +0 leather armour (57, 4, D:3) a +0 club Level 4 of the Dungeon (0, 4, D:4) 12 gold pieces (10, -7, D:4) 4 gold pieces (11, -1, D:4) an adder corpse (12, 9, D:4) a +0 robe