qw Level 1 of the Dungeon [Shop] Lial Ewnysk's Distillery a potion of heal wounds (50 gold) a potion of mutation (80 gold) a potion of heal wounds (50 gold) a potion of mutation (80 gold) a potion of curing (30 gold) a potion of might (40 gold) 2 potions of curing (60 gold) (0, 0, D:1) a +0 short sword (4, 0, D:1) a +0 club (5, 0, D:1) a +0 robe (6, 14, D:1) a +0 dagger 5 stones (11, -17, D:1) a +0 short sword (12, 4, D:1) a +0 leather armour (14, 7, D:1) a +0 scale mail a +0 hand axe (18, 8, D:1) a scroll of poison (36, 8, D:1) 8 stones (41, -7, D:1) 3 stones (42, 6, D:1) a +0 whip 5 stones (50, -35, D:1) a +0 leather armour (52, -5, D:1) 5 stones (56, -3, D:1) a book of the Moon (59, -10, D:1) a +0 short sword 3 stones Level 2 of the Dungeon [Shop] Koshymit's Distillery a potion of degeneration (12 gold) a potion of curing (36 gold) a potion of berserk rage (60 gold) a potion of lignification (36 gold) a potion of ambrosia (96 gold) (7, 4, D:2) a +0 pair of gloves (17, 7, D:2) a +0 club (19, -12, D:2) a potion of brilliance a +0 leather armour (21, -17, D:2) a +0 leather armour (27, -21, D:2) a +0 plate armour (31, -10, D:2) 6 stones (32, 14, D:2) a book of Storms (33, 28, D:2) a +0 dagger (35, 6, D:2) a +0 club a +0 leather armour (39, 33, D:2) a stone (41, -7, D:2) a +0 club (42, 11, D:2) a +0 club a +0 robe Level 3 of the Dungeon (0, 0, D:3) a serpent talisman (3, -3, D:3) a +0 mace a +0 leather armour a +0 dagger 5 stones (9, -11, D:3) a +0 short sword 2 stones (10, -6, D:3) a +0 dagger (21, 0, D:3) a +0 robe (23, 15, D:3) a +0 scale mail (25, 16, D:3) a blade talisman (26, 7, D:3) a +0 club a +0 club (27, 7, D:3) a +0 club (29, 7, D:3) a +0 trident a +0 animal skin a +0 helmet (33, -6, D:3) a +2 dagger of speed (33, -5, D:3) a +0 club a +0 club (43, -1, D:3) a +0 club (43, 3, D:3) 6 stones (48, -8, D:3) a staff of death Level 4 of the Dungeon (7, -14, D:4) a +0 leather armour a +0 flail (8, -18, D:4) a +0 club (8, -14, D:4) a +0 robe a +0 dagger (8, -13, D:4) a +0 club (9, -14, D:4) a +0 flail a +0 short sword (11, -15, D:4) a +2 war axe of freezing (12, -34, D:4) 2 stones a +0 short sword (15, -44, D:4) a +0 dagger (26, -17, D:4) a +0 dagger (27, -16, D:4) a +0 hand axe (29, -20, D:4) a +0 robe a +0 dagger (30, -20, D:4) a +0 whip (31, -20, D:4) a +0 halberd a +0 chain mail (31, -19, D:4) a +0 club (32, -37, D:4) a +0 club (34, -17, D:4) a +0 club (35, -36, D:4) a +0 club (35, -16, D:4) a +0 war axe a +0 leather armour (37, -12, D:4) a +0 dagger (42, -23, D:4) a scroll of poison (52, -14, D:4) a +0 robe (52, -12, D:4) a +0 sling (53, -39, D:4) a +0 mace (54, -14, D:4) 5 stones Level 5 of the Dungeon (0, 6, D:5) a +0 club a +0 leather armour (0, 8, D:5) a +0 robe (0, 27, D:5) a +0 club (1, 7, D:5) a +0 flail a potion of might (1, 15, D:5) the +4 spear of Incongruity {vamp, *Rage rF+ rC+++ Stlth+} rF: It protects you from fire. rC: It renders you almost immune to cold. *Rage: It berserks you when you make melee attacks (+20% chance). Stlth: It makes you more stealthy. (16, 22, D:5) a wand of mindburst (4) the Ecumenical Temple